upgrade to godot 4.3
parent
d5837f82b4
commit
097f49487a
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.2.1">
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<Project Sdk="Godot.NET.Sdk/4.3.0-dev">
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<TargetFramework>net7.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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@ -9,4 +9,4 @@
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<None Remove="UnitTests/**/*" />
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<None Remove="UnitTests/**/*" />
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<PackageReference Include="Firebelley.GodotUtilities" Version="4.0.4" />
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<PackageReference Include="Firebelley.GodotUtilities" Version="4.0.4" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -12,7 +12,7 @@ config_version=5
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config/name="SupaLidlGame"
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config/name="SupaLidlGame"
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run/main_scene="res://Scenes/Maps/ArenaExterior.tscn"
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run/main_scene="res://Scenes/Maps/ArenaExterior.tscn"
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config/features=PackedStringArray("4.2", "C#", "Forward Plus")
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config/features=PackedStringArray("4.3", "C#", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[autoload]
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[autoload]
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