22 lines
404 B
C#
22 lines
404 B
C#
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using Godot;
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namespace SupaLidlGame.BoundingBoxes;
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public partial class CameraBounds : Area2D
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{
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public override void _Ready()
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{
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BodyEntered += OnBodyEntered;
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base._Ready();
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}
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private void OnBodyEntered(Node2D body)
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{
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if (body is Characters.Player player)
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{
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var camera = player.Camera;
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//camera.LimitLeft =
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}
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}
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}
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