15 lines
275 B
C#
15 lines
275 B
C#
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using Godot;
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namespace SupaLidlGame.Characters;
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public abstract partial class Boss : Enemy
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{
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[Export]
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public State.NPC.NPCStateMachine BossStateMachine { get; set; }
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public abstract int Intensity { get; }
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[Export]
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public bool IsActive { get; set; }
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}
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