electron: implement server env probe for in-process server (#21196)
parent
eb30104732
commit
14042e2a56
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@ -518,6 +518,7 @@ export const Terminal = (props: TerminalProps) => {
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const next = new URL(url + `/pty/${id}/connect`)
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next.searchParams.set("directory", directory)
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next.searchParams.set("cursor", String(seek))
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next.searchParams.set("token", btoa(`${username}:${password}`))
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next.protocol = next.protocol === "https:" ? "wss:" : "ws:"
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next.username = username
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next.password = password
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@ -43,8 +43,8 @@ export default defineConfig({
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enforce: "post",
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async closeBundle() {
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for (const l of await fs.readdir(OPENCODE_SERVER_DIST)) {
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if (l.endsWith(".js")) continue
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await fs.writeFile(`./out/main/${l}`, await fs.readFile(`${OPENCODE_SERVER_DIST}/${l}`))
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if (!l.endsWith(".wasm")) continue
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await fs.writeFile(`./out/main/chunks/${l}`, await fs.readFile(`${OPENCODE_SERVER_DIST}/${l}`))
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}
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},
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},
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@ -36,7 +36,7 @@ import { parseMarkdown } from "./markdown"
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import { createMenu } from "./menu"
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import { getDefaultServerUrl, getWslConfig, setDefaultServerUrl, setWslConfig, spawnLocalServer } from "./server"
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import { createLoadingWindow, createMainWindow, setBackgroundColor, setDockIcon } from "./windows"
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import { Server } from "virtual:opencode-server"
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import type { Server } from "virtual:opencode-server"
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const initEmitter = new EventEmitter()
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let initStep: InitStep = { phase: "server_waiting" }
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@ -1,5 +1,6 @@
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import { Server, Log } from "virtual:opencode-server"
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import { app } from "electron"
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import { DEFAULT_SERVER_URL_KEY, WSL_ENABLED_KEY } from "./constants"
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import { getUserShell, loadShellEnv } from "./shell-env"
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import { store } from "./store"
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export type WslConfig = { enabled: boolean }
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@ -30,6 +31,8 @@ export function setWslConfig(config: WslConfig) {
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}
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export async function spawnLocalServer(hostname: string, port: number, password: string) {
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prepareServerEnv(password)
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const { Log, Server } = await import("virtual:opencode-server")
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await Log.init({ level: "WARN" })
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const listener = await Server.listen({
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port,
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@ -54,6 +57,22 @@ export async function spawnLocalServer(hostname: string, port: number, password:
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return { listener, health: { wait } }
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}
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function prepareServerEnv(password: string) {
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const shell = process.platform === "win32" ? null : getUserShell()
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const shellEnv = shell ? (loadShellEnv(shell) ?? {}) : {}
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const env = {
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...process.env,
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...shellEnv,
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OPENCODE_EXPERIMENTAL_ICON_DISCOVERY: "true",
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OPENCODE_EXPERIMENTAL_FILEWATCHER: "true",
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OPENCODE_CLIENT: "desktop",
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OPENCODE_SERVER_USERNAME: "opencode",
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OPENCODE_SERVER_PASSWORD: password,
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XDG_STATE_HOME: app.getPath("userData"),
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}
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Object.assign(process.env, env)
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}
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export async function checkHealth(url: string, password?: string | null): Promise<boolean> {
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let healthUrl: URL
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try {
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@ -1,7 +1,7 @@
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import { spawnSync } from "node:child_process"
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import { basename } from "node:path"
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const SHELL_ENV_TIMEOUT = 5_000
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const TIMEOUT = 5_000
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type Probe = { type: "Loaded"; value: Record<string, string> } | { type: "Timeout" } | { type: "Unavailable" }
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@ -20,28 +20,28 @@ export function parseShellEnv(out: Buffer) {
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return env
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}
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function probeShellEnv(shell: string, mode: "-il" | "-l"): Probe {
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function probe(shell: string, mode: "-il" | "-l"): Probe {
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const out = spawnSync(shell, [mode, "-c", "env -0"], {
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stdio: ["ignore", "pipe", "ignore"],
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timeout: SHELL_ENV_TIMEOUT,
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timeout: TIMEOUT,
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windowsHide: true,
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})
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const err = out.error as NodeJS.ErrnoException | undefined
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if (err) {
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if (err.code === "ETIMEDOUT") return { type: "Timeout" }
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console.log(`[cli] Shell env probe failed for ${shell} ${mode}: ${err.message}`)
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console.log(`[server] Shell env probe failed for ${shell} ${mode}: ${err.message}`)
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return { type: "Unavailable" }
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}
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if (out.status !== 0) {
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console.log(`[cli] Shell env probe exited with non-zero status for ${shell} ${mode}`)
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console.log(`[server] Shell env probe exited with non-zero status for ${shell} ${mode}`)
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return { type: "Unavailable" }
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}
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const env = parseShellEnv(out.stdout)
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if (Object.keys(env).length === 0) {
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console.log(`[cli] Shell env probe returned empty env for ${shell} ${mode}`)
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console.log(`[server] Shell env probe returned empty env for ${shell} ${mode}`)
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return { type: "Unavailable" }
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}
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@ -56,27 +56,27 @@ export function isNushell(shell: string) {
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export function loadShellEnv(shell: string) {
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if (isNushell(shell)) {
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console.log(`[cli] Skipping shell env probe for nushell: ${shell}`)
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console.log(`[server] Skipping shell env probe for nushell: ${shell}`)
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return null
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}
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const interactive = probeShellEnv(shell, "-il")
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const interactive = probe(shell, "-il")
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if (interactive.type === "Loaded") {
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console.log(`[cli] Loaded shell environment with -il (${Object.keys(interactive.value).length} vars)`)
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console.log(`[server] Loaded shell environment with -il (${Object.keys(interactive.value).length} vars)`)
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return interactive.value
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}
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if (interactive.type === "Timeout") {
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console.warn(`[cli] Interactive shell env probe timed out: ${shell}`)
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console.warn(`[server] Interactive shell env probe timed out: ${shell}`)
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return null
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}
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const login = probeShellEnv(shell, "-l")
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const login = probe(shell, "-l")
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if (login.type === "Loaded") {
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console.log(`[cli] Loaded shell environment with -l (${Object.keys(login.value).length} vars)`)
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console.log(`[server] Loaded shell environment with -l (${Object.keys(login.value).length} vars)`)
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return login.value
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}
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console.warn(`[cli] Falling back to app environment: ${shell}`)
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console.warn(`[server] Falling back to app environment: ${shell}`)
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return null
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}
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@ -54,6 +54,9 @@ export namespace Server {
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const password = Flag.OPENCODE_SERVER_PASSWORD
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if (!password) return next()
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const username = Flag.OPENCODE_SERVER_USERNAME ?? "opencode"
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if (c.req.query("token")) c.req.raw.headers.set("authorization", `Basic ${c.req.query("token")}`)
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return basicAuth({ username, password })(c, next)
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})
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.use(async (c, next) => {
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