cs381/as6/scene/StartMenuScene.cpp

17 lines
384 B
C++

#include "scene/StartMenuScene.hpp"
#include "EnergyBarRaygui.hpp"
#include "scene/GameplayScene.hpp"
#include "scene/SceneManager.hpp"
void StartMenuScene::Update(float) {
if (IsKeyPressed(KEY_ENTER) || IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
manager.QueueSceneChange<GameplayScene>();
}
}
void StartMenuScene::Draw() {
DrawMainMenu();
Scene::Draw();
}