Commit Graph

19 Commits (master)

Author SHA1 Message Date
John Montagu, the 4th Earl of Sandvich 2c43dee225
Improve documentation coverage 2026-03-16 14:02:50 -07:00
John Montagu, the 4th Earl of Sandvich bf729d4796
Add menu UI 2026-03-16 13:48:07 -07:00
John Montagu, the 4th Earl of Sandvich 15525c2278
Use raylib-cpp draw calls instead of raylib.h 2026-03-16 13:36:17 -07:00
John Montagu, the 4th Earl of Sandvich b74b0dbb9d
Add audio 2026-03-16 13:26:45 -07:00
John Montagu, the 4th Earl of Sandvich bd622d1873
Add black hole and stuff 2026-03-16 13:03:53 -07:00
John Montagu, the 4th Earl of Sandvich fb506f6f05
Add black hole obstacle 2026-03-16 02:33:49 -07:00
John Montagu, the 4th Earl of Sandvich f25a796073
Add UI 2026-03-16 01:56:22 -07:00
John Montagu, the 4th Earl of Sandvich 50066db8ef
Add main loop 2026-03-16 00:09:43 -07:00
John Montagu, the 4th Earl of Sandvich a97770a8eb
Add details 2026-03-15 22:27:37 -07:00
John Montagu, the 4th Earl of Sandvich 3ee599caeb
Add trails and projections 2026-03-15 22:17:24 -07:00
John Montagu, the 4th Earl of Sandvich 4911bfe8d5
Refactor components and scenes into header/impl files 2026-03-15 21:26:32 -07:00
John Montagu, the 4th Earl of Sandvich 728f84325c
Refactor components 2026-03-15 21:02:16 -07:00
John Montagu, the 4th Earl of Sandvich 773329605b
Add entity freeing and queued scene management
Works like Godot's queue_free
2026-03-15 20:45:05 -07:00
John Montagu, the 4th Earl of Sandvich 3bf8200d0f
Refactor game loop to use state machine scene manager 2026-03-15 20:38:12 -07:00
John Montagu, the 4th Earl of Sandvich 7e954cd4de
Add basic game loop 2026-03-15 19:44:49 -07:00
John Montagu, the 4th Earl of Sandvich 78c07da39f
Add gravity well and physics 2026-03-15 19:24:03 -07:00
John Montagu, the 4th Earl of Sandvich 5abb201ed3
Add scrolling 2026-03-15 19:07:28 -07:00
John Montagu, the 4th Earl of Sandvich d3b871f214
Add systems 2026-03-15 18:56:19 -07:00
John Montagu, the 4th Earl of Sandvich ba42c54560
Add AS6 skeleton 2026-03-15 18:52:27 -07:00