22 lines
452 B
C#
22 lines
452 B
C#
using Godot;
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using SupaLidlGame.Characters;
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namespace SupaLidlGame.Items
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{
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public abstract partial class Item : Node2D
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{
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[Export]
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public string Description { get; set; }
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public Character CharacterOwner { get; set; }
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public abstract void Equip(Character character);
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public abstract void Unequip(Character character);
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public abstract void Use();
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public abstract void Deuse();
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}
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}
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