(Working title) forsen related game in progress
 
 
Go to file
HumanoidSandvichDispenser ec65f87b53
Merge 8a84892fff into 8764d12859
2024-06-06 13:19:15 -07:00
Assets Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Audio updated AudioManager to handle multiple sublayers 2023-09-09 15:14:53 -07:00
BoundingBoxes temp: Remove CameraBounds events 2024-06-06 13:18:20 -07:00
Characters Add PhantomCamera nodes 2024-06-06 13:18:20 -07:00
Debug Remove parentheses check in parser 2024-06-05 12:13:36 -07:00
Dialogue Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Entities Add check to not rebake while navmesh is baking 2024-06-06 09:23:33 -07:00
Events Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Exceptions debug console init 2023-09-24 18:51:23 -07:00
Extensions Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Items Remove print statement 2024-06-06 09:37:56 -07:00
Props Fix navigation issues 2024-06-06 09:27:59 -07:00
Scenes Add PhantomCamera nodes 2024-06-06 13:18:20 -07:00
Shaders Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
State Add Get and Set methods for MapState 2024-06-06 09:22:26 -07:00
Tests OpenGL godrays (testing) 2023-09-11 10:15:54 -07:00
UI Remove resource UIDs 2024-06-06 09:40:11 -07:00
UnitTests debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
Utils Use World singleton 2024-06-06 09:21:39 -07:00
addons Add PhantomCamera nodes 2024-06-06 13:18:20 -07:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
.gitmodules dev console 2023-08-02 18:31:31 -07:00
LICENSE add GPLv3 license 2022-11-19 15:08:30 -08:00
README.md update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00
SupaLidlGame.csproj update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00
SupaLidlGame.sln debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot Add PhantomCamera nodes 2024-06-06 13:18:20 -07:00

README.md

SupaLidlGame

Forsen-related game

Building

[!IMPORTANT] This is currently being developed with Godot 4.3 dev 3 snapshot, which includes a fix for C# generics causing problems and resetting properties to null.

Requires .NET version >=7.0.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).