(Working title) forsen related game in progress
 
 
Go to file
HumanoidSandvichDispenser eb63e05dd2
audio manager
2023-09-09 01:00:13 -07:00
Assets audio manager 2023-09-09 01:00:13 -07:00
BoundingBoxes leveling up 2023-09-03 17:42:32 -07:00
Characters target tracers 2023-09-07 11:53:51 -07:00
Debug global game state manager 2023-07-25 03:48:02 -07:00
Dialogue saving game state 2023-08-07 02:38:51 -07:00
Entities leveling up 2023-09-03 17:42:32 -07:00
Events leveling up 2023-09-03 17:42:32 -07:00
Exceptions leveling up 2023-09-03 17:42:32 -07:00
Extensions improved AI 2023-08-16 21:02:37 -07:00
Items fix lance particles being different color 2023-09-03 17:47:17 -07:00
Props saving game state 2023-08-07 02:38:51 -07:00
Scenes added new effects to entrance area 2023-09-07 11:53:03 -07:00
Shaders target tracers 2023-09-07 11:53:51 -07:00
State remove print statement 2023-09-06 22:52:59 -07:00
Tests refactor file scoped namespace 2023-06-03 18:21:46 -07:00
UI target tracers 2023-09-07 11:53:51 -07:00
Utils audio manager 2023-09-09 01:00:13 -07:00
addons cultist npc + buttons wip 2023-08-05 23:50:08 -07:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
.gitmodules dev console 2023-08-02 18:31:31 -07:00
LICENSE add GPLv3 license 2022-11-19 15:08:30 -08:00
README.md update README.md 2023-08-31 19:51:58 -07:00
SupaLidlGame.csproj fixed doc thinker state 2023-08-06 01:07:30 -07:00
SupaLidlGame.sln campfire wip 2 2023-06-10 22:15:55 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot audio manager 2023-09-09 01:00:13 -07:00

README.md

SupaLidlGame

Forsen-related game

Building

This is currently being developed on a custom dev branch of Godot 4.1.1: https://github.com/ryze312/godot/tree/x11_event_fix

Try to avoid using newer versions of Godot as they are unstable with C#.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).