80 lines
2.2 KiB
Plaintext
80 lines
2.2 KiB
Plaintext
[gd_scene load_steps=11 format=3 uid="uid://c1w7t6irnohfx"]
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[ext_resource type="Texture2D" uid="uid://har1bd5u4dq3" path="res://Assets/Sprites/Misc/torch.png" id="1_14bgb"]
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[ext_resource type="Texture2D" uid="uid://b8ann6yb8qox4" path="res://Assets/Sprites/Particles/light-pixel.png" id="2_f0xs8"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_js1l1"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(0, 0, 8, 12)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gdxtl"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(8, 0, 8, 12)
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[sub_resource type="AtlasTexture" id="AtlasTexture_da7fw"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(16, 0, 8, 12)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rpccx"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(24, 0, 8, 12)
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[sub_resource type="AtlasTexture" id="AtlasTexture_crwu1"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(32, 0, 8, 12)
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[sub_resource type="AtlasTexture" id="AtlasTexture_r3kxc"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(40, 0, 8, 12)
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[sub_resource type="AtlasTexture" id="AtlasTexture_225la"]
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atlas = ExtResource("1_14bgb")
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region = Rect2(48, 0, 8, 12)
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[sub_resource type="SpriteFrames" id="SpriteFrames_gf7ku"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_js1l1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gdxtl")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_da7fw")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rpccx")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_crwu1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_r3kxc")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_225la")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="Torch" type="Node2D"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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position = Vector2(0, -12)
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sprite_frames = SubResource("SpriteFrames_gf7ku")
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autoplay = "default"
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frame = 5
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frame_progress = 0.743234
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[node name="PointLight2D" type="PointLight2D" parent="."]
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color = Color(1, 0.898039, 0.686275, 1)
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blend_mode = 2
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shadow_enabled = true
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shadow_filter_smooth = 3.0
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texture = ExtResource("2_f0xs8")
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offset = Vector2(0, 2)
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