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| Assets | ||
| Audio | ||
| BoundingBoxes | ||
| Characters | ||
| Debug | ||
| Dialogue | ||
| Entities | ||
| Events | ||
| Exceptions | ||
| Extensions | ||
| Items | ||
| Props | ||
| Scenes | ||
| Shaders | ||
| State | ||
| Tests | ||
| UI | ||
| UnitTests | ||
| Utils | ||
| addons | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| LICENSE | ||
| README.md | ||
| SupaLidlGame.csproj | ||
| SupaLidlGame.sln | ||
| default_bus_layout.tres | ||
| export_presets.cfg | ||
| global.json | ||
| icon.svg | ||
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| project.godot | ||
README.md
SupaLidlGame
Forsen-related game
Building
[!IMPORTANT] This is currently being developed with Godot 4.3 beta 1, which > includes a fix for C# generics causing problems and resetting properties to > null.
Requires .NET version >=7.0.
Notes
The tilde key (~) can open the developer console. This allows access to
singletons --- an instance of Utils.World can be accessed through World,
and the player character can be accessed through World.CurrentPlayer.
The default starting scene is res://Scenes/ArenaExterior.tscn, and running a
non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually
this will be fixed to allow main menu scenes.
Attributions
The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).
