SupaLidlGame/Scenes/Maps/ArenaEnvironment.tres

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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://bl15544uvuppq"]
[sub_resource type="Gradient" id="Gradient_u5tnr"]
offsets = PackedFloat32Array(0, 0.933649, 1)
colors = PackedColorArray(0, 0, 0, 1, 0.938186, 0.874428, 0.818076, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_ri0vy"]
gradient = SubResource("Gradient_u5tnr")
[resource]
background_mode = 3
glow_enabled = true
glow_intensity = 4.0
adjustment_enabled = true
adjustment_saturation = 0.75
adjustment_color_correction = SubResource("GradientTexture1D_ri0vy")