794 lines
32 KiB
Plaintext
794 lines
32 KiB
Plaintext
[gd_resource type="TileSet" load_steps=14 format=3 uid="uid://l61kbx31ug4p"]
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[ext_resource type="Texture2D" uid="uid://b0yiy7w8nxmas" path="res://Assets/Sprites/arena-tileset.png" id="1_kud44"]
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[ext_resource type="Texture2D" uid="uid://j1ekk1ppenm4" path="res://Assets/Sprites/grass-tileset.png" id="2_lihbs"]
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[ext_resource type="Texture2D" uid="uid://udgjrcaexuaq" path="res://Assets/Sprites/Props/arena-arches.png" id="3_hbylw"]
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[ext_resource type="Texture2D" uid="uid://bth1v3dyuqwg6" path="res://Assets/Sprites/arena-tileset-new.png" id="4_n70qi"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_7lhug"]
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vertices = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
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source_geometry_group_name = &"navigation_polygon_source_group"
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_d0snv"]
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vertices = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
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source_geometry_group_name = &"navigation_polygon_source_group"
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_m43r7"]
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vertices = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
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source_geometry_group_name = &"navigation_polygon_source_group"
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[sub_resource type="CanvasTexture" id="CanvasTexture_3n6aa"]
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diffuse_texture = ExtResource("1_kud44")
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_fcd6d"]
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texture = SubResource("CanvasTexture_3n6aa")
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:0/0/physics_layer_0/angular_velocity = 0.0
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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0:0/0/terrains_peering_bit/bottom_left_corner = 0
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0:0/0/terrains_peering_bit/left_side = 0
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0:0/0/terrains_peering_bit/top_left_corner = 0
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0:0/0/terrains_peering_bit/top_side = 0
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0:0/0/terrains_peering_bit/top_right_corner = 0
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0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7lhug")
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1:1/0 = 0
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1:1/0/terrain_set = 0
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1:1/0/terrain = 0
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1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:1/0/physics_layer_0/angular_velocity = 0.0
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1:1/0/terrains_peering_bit/right_side = 0
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1:1/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0/terrains_peering_bit/bottom_left_corner = 0
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1:1/0/terrains_peering_bit/left_side = 0
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1:1/0/terrains_peering_bit/top_left_corner = 0
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1:1/0/terrains_peering_bit/top_side = 0
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1:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7lhug")
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 1
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2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:1/0/physics_layer_0/angular_velocity = 0.0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:1/0/terrains_peering_bit/right_side = 1
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2:1/0/terrains_peering_bit/bottom_right_corner = 0
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 1
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2:1/0/terrains_peering_bit/top_left_corner = 1
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2:1/0/terrains_peering_bit/top_side = 1
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2:1/0/terrains_peering_bit/top_right_corner = 1
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2:2/0 = 0
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2:2/0/terrain_set = 0
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2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:2/0/physics_layer_0/angular_velocity = 0.0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
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2:2/0/terrains_peering_bit/bottom_right_corner = 1
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2:2/0/terrains_peering_bit/bottom_side = 1
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2:2/0/terrains_peering_bit/bottom_left_corner = 1
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:0/0/physics_layer_0/angular_velocity = 0.0
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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1:0/0/terrains_peering_bit/top_left_corner = 0
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1:0/0/terrains_peering_bit/top_side = 0
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1:0/0/terrains_peering_bit/top_right_corner = 0
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1:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7lhug")
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:1/0/physics_layer_0/angular_velocity = 0.0
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/bottom_left_corner = 0
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0:1/0/terrains_peering_bit/left_side = 0
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0:1/0/terrains_peering_bit/top_left_corner = 0
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0:1/0/terrains_peering_bit/top_side = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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0:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7lhug")
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0:2/0 = 0
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0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:2/0/physics_layer_0/angular_velocity = 0.0
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0:3/0 = 0
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0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:3/0/physics_layer_0/angular_velocity = 0.0
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1:3/0 = 0
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1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:3/0/physics_layer_0/angular_velocity = 0.0
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1:2/0 = 0
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1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:2/0/physics_layer_0/angular_velocity = 0.0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:0/0/physics_layer_0/angular_velocity = 0.0
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2:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_m43r7")
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3:0/0 = 0
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3:0/0/terrain_set = 0
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3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:0/0/physics_layer_0/angular_velocity = 0.0
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3:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_m43r7")
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:0/0/physics_layer_0/angular_velocity = 0.0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:0/0 = 0
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5:0/0/terrain_set = 0
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5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:0/0/physics_layer_0/angular_velocity = 0.0
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:0/0 = 0
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6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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6:0/0/physics_layer_0/angular_velocity = 0.0
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6:1/0 = 0
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6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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6:1/0/physics_layer_0/angular_velocity = 0.0
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:1/0 = 0
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5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:1/0/physics_layer_0/angular_velocity = 0.0
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:1/0 = 0
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4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:1/0/physics_layer_0/angular_velocity = 0.0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:1/0 = 0
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3:1/0/terrain_set = 0
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3:1/0/terrain = 1
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3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:1/0/physics_layer_0/angular_velocity = 0.0
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:1/0/terrains_peering_bit/right_side = 1
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3:1/0/terrains_peering_bit/bottom_right_corner = 0
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3:1/0/terrains_peering_bit/bottom_side = 0
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3:1/0/terrains_peering_bit/bottom_left_corner = 0
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3:1/0/terrains_peering_bit/left_side = 1
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3:1/0/terrains_peering_bit/top_left_corner = 1
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3:1/0/terrains_peering_bit/top_side = 1
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3:1/0/terrains_peering_bit/top_right_corner = 1
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3:2/0 = 0
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3:2/0/terrain_set = 0
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3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:2/0/physics_layer_0/angular_velocity = 0.0
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0)
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|
3:2/0/terrains_peering_bit/top_left_corner = 0
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3:2/0/terrains_peering_bit/top_side = 0
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3:2/0/terrains_peering_bit/top_right_corner = 0
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3:3/0 = 0
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3:3/0/terrain_set = 0
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3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:3/0/physics_layer_0/angular_velocity = 0.0
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8)
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3:3/0/terrains_peering_bit/right_side = 0
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3:3/0/terrains_peering_bit/bottom_right_corner = 0
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3:3/0/terrains_peering_bit/top_right_corner = 1
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2:3/0 = 0
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2:3/0/terrain_set = 0
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2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:3/0/physics_layer_0/angular_velocity = 0.0
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2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8)
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|
2:3/0/terrains_peering_bit/bottom_left_corner = 0
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2:3/0/terrains_peering_bit/left_side = 0
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2:3/0/terrains_peering_bit/top_left_corner = 1
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4:3/0 = 0
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4:3/0/terrain_set = 0
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4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:3/0/physics_layer_0/angular_velocity = 0.0
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4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 0, 0, 0, 0, -8)
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4:3/0/terrains_peering_bit/top_right_corner = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
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4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:2/0/physics_layer_0/angular_velocity = 0.0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8)
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4:2/0/terrains_peering_bit/bottom_right_corner = 1
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5:2/0 = 0
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5:2/0/terrain_set = 0
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5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:2/0/physics_layer_0/angular_velocity = 0.0
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5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, 8, -8, 8)
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5:2/0/terrains_peering_bit/bottom_left_corner = 1
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5:3/0 = 0
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5:3/0/terrain_set = 0
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5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:3/0/physics_layer_0/angular_velocity = 0.0
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5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0)
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5:3/0/terrains_peering_bit/top_left_corner = 0
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6:3/0 = 0
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6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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6:3/0/physics_layer_0/angular_velocity = 0.0
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6:2/0 = 0
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6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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6:2/0/physics_layer_0/angular_velocity = 0.0
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7:2/0 = 0
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7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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7:2/0/physics_layer_0/angular_velocity = 0.0
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7:3/0 = 0
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7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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7:3/0/physics_layer_0/angular_velocity = 0.0
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|
7:0/size_in_atlas = Vector2i(1, 2)
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|
7:0/0 = 0
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7:0/0/texture_origin = Vector2i(0, 8)
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|
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
7:0/0/physics_layer_0/angular_velocity = 0.0
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|
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -5, 8, -5, 8, 4, 4, 8, -4, 8, -8, 4)
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|
0:4/0 = 0
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|
0:4/0/terrain_set = 0
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|
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
0:4/0/physics_layer_0/angular_velocity = 0.0
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|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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|
0:4/0/terrains_peering_bit/bottom_left_corner = 0
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|
0:4/0/terrains_peering_bit/left_side = 0
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|
0:4/0/terrains_peering_bit/top_left_corner = 0
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|
0:4/0/terrains_peering_bit/top_side = 0
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|
0:4/0/terrains_peering_bit/top_right_corner = 0
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|
0:5/0 = 0
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|
0:5/0/terrain_set = 0
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|
0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
0:5/0/physics_layer_0/angular_velocity = 0.0
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|
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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|
0:5/0/terrains_peering_bit/bottom_right_corner = 1
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|
0:5/0/terrains_peering_bit/bottom_side = 1
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|
0:5/0/terrains_peering_bit/bottom_left_corner = 1
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|
0:5/0/terrains_peering_bit/left_side = 0
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|
0:5/0/terrains_peering_bit/top_left_corner = 0
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|
1:5/0 = 0
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|
1:5/0/terrain_set = 0
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|
1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
1:5/0/physics_layer_0/angular_velocity = 0.0
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|
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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|
1:5/0/terrains_peering_bit/right_side = 0
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|
1:5/0/terrains_peering_bit/bottom_right_corner = 1
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|
1:5/0/terrains_peering_bit/bottom_side = 1
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|
1:5/0/terrains_peering_bit/bottom_left_corner = 1
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|
1:5/0/terrains_peering_bit/top_right_corner = 0
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|
1:4/0 = 0
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1:4/0/terrain_set = 0
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|
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
1:4/0/physics_layer_0/angular_velocity = 0.0
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|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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|
1:4/0/terrains_peering_bit/right_side = 0
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|
1:4/0/terrains_peering_bit/bottom_right_corner = 0
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|
1:4/0/terrains_peering_bit/top_left_corner = 0
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|
1:4/0/terrains_peering_bit/top_side = 0
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|
1:4/0/terrains_peering_bit/top_right_corner = 0
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|
2:4/size_in_atlas = Vector2i(1, 3)
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|
2:4/0 = 0
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|
2:4/0/texture_origin = Vector2i(0, 16)
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|
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
2:4/0/physics_layer_0/angular_velocity = 0.0
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|
3:4/size_in_atlas = Vector2i(2, 2)
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|
3:4/0 = 0
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|
3:4/0/texture_origin = Vector2i(8, 9)
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|
3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
3:4/0/physics_layer_0/angular_velocity = 0.0
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|
5:4/size_in_atlas = Vector2i(2, 2)
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|
5:4/0 = 0
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|
5:4/0/texture_origin = Vector2i(8, 9)
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|
5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:4/0/physics_layer_0/angular_velocity = 0.0
|
|
7:4/size_in_atlas = Vector2i(1, 2)
|
|
7:4/0 = 0
|
|
7:4/0/texture_origin = Vector2i(0, 8)
|
|
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:4/0/physics_layer_0/angular_velocity = 0.0
|
|
3:6/0 = 0
|
|
3:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:6/0/physics_layer_0/angular_velocity = 0.0
|
|
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
4:6/0 = 0
|
|
4:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:6/0/physics_layer_0/angular_velocity = 0.0
|
|
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
4:7/0 = 0
|
|
4:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:7/0/physics_layer_0/angular_velocity = 0.0
|
|
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
3:7/0 = 0
|
|
3:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:7/0/physics_layer_0/angular_velocity = 0.0
|
|
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
10:1/0 = 0
|
|
10:1/0/terrain_set = 1
|
|
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:1/0/physics_layer_0/angular_velocity = 0.0
|
|
10:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_d0snv")
|
|
11:1/0 = 0
|
|
11:1/0/terrain_set = 1
|
|
11:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
11:1/0/physics_layer_0/angular_velocity = 0.0
|
|
11:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_d0snv")
|
|
11:2/0 = 0
|
|
11:2/0/terrain_set = 1
|
|
11:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
11:2/0/physics_layer_0/angular_velocity = 0.0
|
|
11:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_d0snv")
|
|
10:2/0 = 0
|
|
10:2/0/terrain_set = 1
|
|
10:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:2/0/physics_layer_0/angular_velocity = 0.0
|
|
10:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_d0snv")
|
|
8:1/0 = 0
|
|
8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
8:1/0/physics_layer_0/angular_velocity = 0.0
|
|
8:2/0 = 0
|
|
8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
8:2/0/physics_layer_0/angular_velocity = 0.0
|
|
9:1/0 = 0
|
|
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:1/0/physics_layer_0/angular_velocity = 0.0
|
|
9:2/0 = 0
|
|
9:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:2/0/physics_layer_0/angular_velocity = 0.0
|
|
9:5/0 = 0
|
|
9:5/0/terrain_set = 1
|
|
9:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:5/0/physics_layer_0/angular_velocity = 0.0
|
|
9:5/0/terrains_peering_bit/bottom_right_corner = 0
|
|
10:5/0 = 0
|
|
10:5/0/terrain_set = 1
|
|
10:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:5/0/physics_layer_0/angular_velocity = 0.0
|
|
10:5/0/terrains_peering_bit/bottom_right_corner = 0
|
|
10:5/0/terrains_peering_bit/bottom_side = 0
|
|
10:5/0/terrains_peering_bit/bottom_left_corner = 0
|
|
11:5/0 = 0
|
|
11:5/0/terrain_set = 1
|
|
11:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
11:5/0/physics_layer_0/angular_velocity = 0.0
|
|
11:5/0/terrains_peering_bit/bottom_left_corner = 0
|
|
11:6/0 = 0
|
|
11:6/0/terrain_set = 1
|
|
11:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
11:6/0/physics_layer_0/angular_velocity = 0.0
|
|
11:6/0/terrains_peering_bit/bottom_left_corner = 0
|
|
11:6/0/terrains_peering_bit/left_side = 0
|
|
11:6/0/terrains_peering_bit/top_left_corner = 0
|
|
10:6/0 = 0
|
|
10:6/0/terrain_set = 1
|
|
10:6/0/terrain = 0
|
|
10:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:6/0/physics_layer_0/angular_velocity = 0.0
|
|
10:6/0/terrains_peering_bit/right_side = 0
|
|
10:6/0/terrains_peering_bit/bottom_right_corner = 0
|
|
10:6/0/terrains_peering_bit/bottom_side = 0
|
|
10:6/0/terrains_peering_bit/bottom_left_corner = 0
|
|
10:6/0/terrains_peering_bit/left_side = 0
|
|
10:6/0/terrains_peering_bit/top_left_corner = 0
|
|
10:6/0/terrains_peering_bit/top_side = 0
|
|
10:6/0/terrains_peering_bit/top_right_corner = 0
|
|
9:6/0 = 0
|
|
9:6/0/terrain_set = 1
|
|
9:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:6/0/physics_layer_0/angular_velocity = 0.0
|
|
9:6/0/terrains_peering_bit/right_side = 0
|
|
9:6/0/terrains_peering_bit/bottom_right_corner = 0
|
|
9:6/0/terrains_peering_bit/top_right_corner = 0
|
|
9:7/0 = 0
|
|
9:7/0/terrain_set = 1
|
|
9:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:7/0/physics_layer_0/angular_velocity = 0.0
|
|
9:7/0/terrains_peering_bit/top_right_corner = 0
|
|
10:7/0 = 0
|
|
10:7/0/terrain_set = 1
|
|
10:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:7/0/physics_layer_0/angular_velocity = 0.0
|
|
10:7/0/terrains_peering_bit/top_left_corner = 0
|
|
10:7/0/terrains_peering_bit/top_side = 0
|
|
10:7/0/terrains_peering_bit/top_right_corner = 0
|
|
11:7/0 = 0
|
|
11:7/0/terrain_set = 1
|
|
11:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
11:7/0/physics_layer_0/angular_velocity = 0.0
|
|
11:7/0/terrains_peering_bit/top_left_corner = 0
|
|
12:5/0 = 0
|
|
12:5/0/terrain_set = 1
|
|
12:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:5/0/physics_layer_0/angular_velocity = 0.0
|
|
12:5/0/terrains_peering_bit/bottom_right_corner = 1
|
|
13:5/0 = 0
|
|
13:5/0/terrain_set = 1
|
|
13:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:5/0/physics_layer_0/angular_velocity = 0.0
|
|
13:5/0/terrains_peering_bit/bottom_right_corner = 1
|
|
13:5/0/terrains_peering_bit/bottom_side = 1
|
|
13:5/0/terrains_peering_bit/bottom_left_corner = 1
|
|
14:6/0 = 0
|
|
14:6/0/terrain_set = 1
|
|
14:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
14:6/0/physics_layer_0/angular_velocity = 0.0
|
|
14:6/0/terrains_peering_bit/bottom_left_corner = 1
|
|
14:6/0/terrains_peering_bit/left_side = 1
|
|
14:6/0/terrains_peering_bit/top_left_corner = 1
|
|
13:6/0 = 0
|
|
13:6/0/terrain_set = 1
|
|
13:6/0/terrain = 1
|
|
13:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:6/0/physics_layer_0/angular_velocity = 0.0
|
|
13:6/0/terrains_peering_bit/right_side = 1
|
|
13:6/0/terrains_peering_bit/bottom_right_corner = 1
|
|
13:6/0/terrains_peering_bit/bottom_side = 1
|
|
13:6/0/terrains_peering_bit/bottom_left_corner = 1
|
|
13:6/0/terrains_peering_bit/left_side = 1
|
|
13:6/0/terrains_peering_bit/top_left_corner = 1
|
|
13:6/0/terrains_peering_bit/top_side = 1
|
|
13:6/0/terrains_peering_bit/top_right_corner = 1
|
|
12:6/0 = 0
|
|
12:6/0/terrain_set = 1
|
|
12:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:6/0/physics_layer_0/angular_velocity = 0.0
|
|
12:6/0/terrains_peering_bit/right_side = 1
|
|
12:6/0/terrains_peering_bit/bottom_right_corner = 1
|
|
12:6/0/terrains_peering_bit/top_right_corner = 1
|
|
12:7/0 = 0
|
|
12:7/0/terrain_set = 1
|
|
12:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:7/0/physics_layer_0/angular_velocity = 0.0
|
|
12:7/0/terrains_peering_bit/top_right_corner = 1
|
|
13:7/0 = 0
|
|
13:7/0/terrain_set = 1
|
|
13:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:7/0/physics_layer_0/angular_velocity = 0.0
|
|
13:7/0/terrains_peering_bit/top_left_corner = 1
|
|
13:7/0/terrains_peering_bit/top_side = 1
|
|
13:7/0/terrains_peering_bit/top_right_corner = 1
|
|
14:7/0 = 0
|
|
14:7/0/terrain_set = 1
|
|
14:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
14:7/0/physics_layer_0/angular_velocity = 0.0
|
|
14:7/0/terrains_peering_bit/top_left_corner = 1
|
|
14:5/0 = 0
|
|
14:5/0/terrain_set = 1
|
|
14:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
14:5/0/physics_layer_0/angular_velocity = 0.0
|
|
14:5/0/terrains_peering_bit/bottom_left_corner = 1
|
|
5:7/0 = 0
|
|
5:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:7/0/physics_layer_0/angular_velocity = 0.0
|
|
5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
5:6/0 = 0
|
|
5:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:6/0/physics_layer_0/angular_velocity = 0.0
|
|
5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
6:6/0 = 0
|
|
6:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:6/0/physics_layer_0/angular_velocity = 0.0
|
|
6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
6:7/0 = 0
|
|
6:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:7/0/physics_layer_0/angular_velocity = 0.0
|
|
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
7:7/0 = 0
|
|
7:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:7/0/physics_layer_0/angular_velocity = 0.0
|
|
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
8:7/0 = 0
|
|
8:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
8:7/0/physics_layer_0/angular_velocity = 0.0
|
|
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
8:6/0 = 0
|
|
8:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
8:6/0/physics_layer_0/angular_velocity = 0.0
|
|
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
12:0/0 = 0
|
|
12:0/0/y_sort_origin = 8
|
|
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:0/0/physics_layer_0/angular_velocity = 0.0
|
|
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 2, 8, 2, 8, 8, -8, 8)
|
|
13:0/0 = 0
|
|
13:0/0/y_sort_origin = 8
|
|
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:0/0/physics_layer_0/angular_velocity = 0.0
|
|
13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 2, 8, 2, 8, 8, -8, 8)
|
|
|
|
[sub_resource type="NavigationPolygon" id="NavigationPolygon_que0c"]
|
|
vertices = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
|
|
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
|
|
source_geometry_group_name = &"navigation_polygon_source_group"
|
|
|
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mdfpe"]
|
|
texture = ExtResource("2_lihbs")
|
|
0:0/0 = 0
|
|
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:0/0/physics_layer_0/angular_velocity = 0.0
|
|
0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
1:0/0 = 0
|
|
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:0/0/physics_layer_0/angular_velocity = 0.0
|
|
1:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
2:0/0 = 0
|
|
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:0/0/physics_layer_0/angular_velocity = 0.0
|
|
2:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
3:0/0 = 0
|
|
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:0/0/physics_layer_0/angular_velocity = 0.0
|
|
3:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
4:0/0 = 0
|
|
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:0/0/physics_layer_0/angular_velocity = 0.0
|
|
4:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
5:0/0 = 0
|
|
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:0/0/physics_layer_0/angular_velocity = 0.0
|
|
5:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
6:0/0 = 0
|
|
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:0/0/physics_layer_0/angular_velocity = 0.0
|
|
6:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
7:0/0 = 0
|
|
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:0/0/physics_layer_0/angular_velocity = 0.0
|
|
7:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
7:1/0 = 0
|
|
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:1/0/physics_layer_0/angular_velocity = 0.0
|
|
7:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
7:2/0 = 0
|
|
7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:2/0/physics_layer_0/angular_velocity = 0.0
|
|
7:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
7:3/0 = 0
|
|
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:3/0/physics_layer_0/angular_velocity = 0.0
|
|
7:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
7:4/0 = 0
|
|
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:4/0/physics_layer_0/angular_velocity = 0.0
|
|
7:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
6:4/0 = 0
|
|
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:4/0/physics_layer_0/angular_velocity = 0.0
|
|
6:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
5:4/0 = 0
|
|
5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:4/0/physics_layer_0/angular_velocity = 0.0
|
|
5:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
4:4/0 = 0
|
|
4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:4/0/physics_layer_0/angular_velocity = 0.0
|
|
4:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
3:4/0 = 0
|
|
3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:4/0/physics_layer_0/angular_velocity = 0.0
|
|
3:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
2:4/0 = 0
|
|
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:4/0/physics_layer_0/angular_velocity = 0.0
|
|
2:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
1:4/0 = 0
|
|
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:4/0/physics_layer_0/angular_velocity = 0.0
|
|
1:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
0:4/0 = 0
|
|
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:4/0/physics_layer_0/angular_velocity = 0.0
|
|
0:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
0:3/0 = 0
|
|
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:3/0/physics_layer_0/angular_velocity = 0.0
|
|
0:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
1:2/0 = 0
|
|
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:2/0/physics_layer_0/angular_velocity = 0.0
|
|
1:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
1:1/0 = 0
|
|
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:1/0/physics_layer_0/angular_velocity = 0.0
|
|
1:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
0:1/0 = 0
|
|
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:1/0/physics_layer_0/angular_velocity = 0.0
|
|
0:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
0:2/0 = 0
|
|
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:2/0/physics_layer_0/angular_velocity = 0.0
|
|
0:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
2:3/0 = 0
|
|
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:3/0/physics_layer_0/angular_velocity = 0.0
|
|
2:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
3:3/0 = 0
|
|
3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:3/0/physics_layer_0/angular_velocity = 0.0
|
|
3:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
1:3/0 = 0
|
|
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:3/0/physics_layer_0/angular_velocity = 0.0
|
|
1:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
2:2/0 = 0
|
|
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:2/0/physics_layer_0/angular_velocity = 0.0
|
|
2:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
3:1/0 = 0
|
|
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:1/0/physics_layer_0/angular_velocity = 0.0
|
|
3:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
4:1/0 = 0
|
|
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:1/0/physics_layer_0/angular_velocity = 0.0
|
|
4:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
2:1/0 = 0
|
|
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:1/0/physics_layer_0/angular_velocity = 0.0
|
|
2:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
4:2/0 = 0
|
|
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:2/0/physics_layer_0/angular_velocity = 0.0
|
|
4:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
5:2/0 = 0
|
|
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:2/0/physics_layer_0/angular_velocity = 0.0
|
|
5:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
3:2/0 = 0
|
|
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
3:2/0/physics_layer_0/angular_velocity = 0.0
|
|
3:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
6:3/0 = 0
|
|
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:3/0/physics_layer_0/angular_velocity = 0.0
|
|
6:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
5:3/0 = 0
|
|
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:3/0/physics_layer_0/angular_velocity = 0.0
|
|
5:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
4:3/0 = 0
|
|
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:3/0/physics_layer_0/angular_velocity = 0.0
|
|
4:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
6:2/0 = 0
|
|
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:2/0/physics_layer_0/angular_velocity = 0.0
|
|
6:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
6:1/0 = 0
|
|
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:1/0/physics_layer_0/angular_velocity = 0.0
|
|
6:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
5:1/0 = 0
|
|
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
5:1/0/physics_layer_0/angular_velocity = 0.0
|
|
5:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c")
|
|
0:5/0 = 0
|
|
0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:5/0/physics_layer_0/angular_velocity = 0.0
|
|
1:5/0 = 0
|
|
1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:5/0/physics_layer_0/angular_velocity = 0.0
|
|
0:6/0 = 0
|
|
0:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:6/0/physics_layer_0/angular_velocity = 0.0
|
|
0:7/0 = 0
|
|
0:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:7/0/physics_layer_0/angular_velocity = 0.0
|
|
1:7/0 = 0
|
|
1:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:7/0/physics_layer_0/angular_velocity = 0.0
|
|
1:6/0 = 0
|
|
1:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:6/0/physics_layer_0/angular_velocity = 0.0
|
|
2:6/0 = 0
|
|
2:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:6/0/physics_layer_0/angular_velocity = 0.0
|
|
2:5/0 = 0
|
|
2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:5/0/physics_layer_0/angular_velocity = 0.0
|
|
2:7/0 = 0
|
|
2:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:7/0/physics_layer_0/angular_velocity = 0.0
|
|
|
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u4tjf"]
|
|
texture = ExtResource("3_hbylw")
|
|
0:0/0 = 0
|
|
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:0/0/physics_layer_0/angular_velocity = 0.0
|
|
1:0/0 = 0
|
|
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:0/0/physics_layer_0/angular_velocity = 0.0
|
|
2:0/0 = 0
|
|
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:0/0/physics_layer_0/angular_velocity = 0.0
|
|
0:1/0 = 0
|
|
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:1/0/physics_layer_0/angular_velocity = 0.0
|
|
1:1/0 = 0
|
|
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:1/0/physics_layer_0/angular_velocity = 0.0
|
|
2:1/0 = 0
|
|
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:1/0/physics_layer_0/angular_velocity = 0.0
|
|
|
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_45tin"]
|
|
texture = ExtResource("4_n70qi")
|
|
0:0/0 = 0
|
|
1:0/0 = 0
|
|
4:0/0 = 0
|
|
5:0/0 = 0
|
|
6:0/0 = 0
|
|
8:0/0 = 0
|
|
9:0/0 = 0
|
|
10:0/0 = 0
|
|
11:0/0 = 0
|
|
12:0/0 = 0
|
|
13:0/0 = 0
|
|
0:1/0 = 0
|
|
1:1/0 = 0
|
|
4:1/0 = 0
|
|
5:1/0 = 0
|
|
6:1/0 = 0
|
|
7:1/0 = 0
|
|
8:1/0 = 0
|
|
9:1/0 = 0
|
|
10:1/0 = 0
|
|
11:1/0 = 0
|
|
2:2/0 = 0
|
|
3:2/0 = 0
|
|
4:2/0 = 0
|
|
5:2/0 = 0
|
|
6:2/0 = 0
|
|
7:2/0 = 0
|
|
8:2/0 = 0
|
|
9:2/0 = 0
|
|
10:2/0 = 0
|
|
11:2/0 = 0
|
|
0:3/0 = 0
|
|
1:3/0 = 0
|
|
2:3/0 = 0
|
|
3:3/0 = 0
|
|
4:3/0 = 0
|
|
8:3/0 = 0
|
|
0:4/0 = 0
|
|
2:4/0 = 0
|
|
3:4/0 = 0
|
|
4:4/0 = 0
|
|
5:4/0 = 0
|
|
6:4/0 = 0
|
|
9:4/0 = 0
|
|
0:5/0 = 0
|
|
1:5/0 = 0
|
|
2:5/0 = 0
|
|
3:5/0 = 0
|
|
4:5/0 = 0
|
|
5:3/0 = 0
|
|
6:3/0 = 0
|
|
|
|
[resource]
|
|
occlusion_layer_0/light_mask = 1
|
|
physics_layer_0/collision_layer = 1
|
|
terrain_set_0/mode = 0
|
|
terrain_set_0/terrain_0/name = "floor"
|
|
terrain_set_0/terrain_0/color = Color(0.717647, 0, 0.262745, 1)
|
|
terrain_set_0/terrain_1/name = "wall"
|
|
terrain_set_0/terrain_1/color = Color(0, 0.74902, 0.498039, 1)
|
|
terrain_set_1/mode = 0
|
|
terrain_set_1/terrain_0/name = "carpet"
|
|
terrain_set_1/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
terrain_set_1/terrain_1/name = "carpet vertical"
|
|
terrain_set_1/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
|
navigation_layer_0/layers = 1
|
|
sources/0 = SubResource("TileSetAtlasSource_fcd6d")
|
|
sources/1 = SubResource("TileSetAtlasSource_mdfpe")
|
|
sources/2 = SubResource("TileSetAtlasSource_u4tjf")
|
|
sources/3 = SubResource("TileSetAtlasSource_45tin")
|