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<Project Sdk="Godot.NET.Sdk/4.1.0-dev">
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<PropertyGroup>
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|
<TargetFramework>net6.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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</PropertyGroup>
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|
<ItemGroup>
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<PackageReference Include="Firebelley.GodotUtilities" Version="4.0.4" />
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</ItemGroup>
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</Project> |