40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://ctad0dkoyw8ad"]
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[ext_resource type="Script" path="res://UI/InventorySlot.cs" id="1_llonk"]
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[ext_resource type="Texture2D" uid="uid://bd81g8aivb2ql" path="res://Assets/Sprites/UI/menu-rect-no-bg-32.png" id="2_vvog5"]
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[ext_resource type="Texture2D" uid="uid://b16461tjso0j7" path="res://Assets/Sprites/UI/hotbar-inactive.png" id="3_jr23q"]
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[node name="InventorySlot" type="ColorRect"]
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custom_minimum_size = Vector2(32, 32)
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color = Color(1, 1, 1, 0)
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script = ExtResource("1_llonk")
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[node name="TextureRect" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch_mode = 3
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[node name="Selected" type="NinePatchRect" parent="."]
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visible = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_vvog5")
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[node name="Unselected" type="NinePatchRect" parent="."]
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self_modulate = Color(1, 1, 1, 0.5)
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("3_jr23q")
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