87 lines
2.5 KiB
Plaintext
87 lines
2.5 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://clwv2owvk6abe"]
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[ext_resource type="Script" path="res://Scenes/Map.cs" id="2_4m0a1"]
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[sub_resource type="TileSet" id="TileSet_18c7j"]
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physics_layer_0/collision_layer = 1
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physics_layer_1/collision_layer = 16
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physics_layer_1/collision_mask = 0
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[sub_resource type="Environment" id="Environment_pxx66"]
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background_mode = 3
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glow_enabled = true
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glow_hdr_threshold = 1.4
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[node name="TileMap" type="TileMap" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers")]
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process_mode = 1
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y_sort_enabled = true
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texture_filter = 3
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tile_set = SubResource("TileSet_18c7j")
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format = 2
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layer_0/name = "z-index 0"
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layer_0/y_sort_enabled = true
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layer_1/name = "z-index -1"
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layer_1/enabled = true
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layer_1/modulate = Color(1, 1, 1, 1)
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layer_1/y_sort_enabled = true
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layer_1/y_sort_origin = 0
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layer_1/z_index = -1
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layer_1/tile_data = PackedInt32Array()
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layer_2/name = "z-index -1 (under)"
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layer_2/enabled = true
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layer_2/modulate = Color(1, 1, 1, 1)
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layer_2/y_sort_enabled = true
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layer_2/y_sort_origin = 0
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layer_2/z_index = -1
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layer_2/tile_data = PackedInt32Array()
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layer_3/name = "z-index -2"
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layer_3/enabled = true
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layer_3/modulate = Color(1, 1, 1, 1)
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layer_3/y_sort_enabled = true
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layer_3/y_sort_origin = 0
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layer_3/z_index = -2
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layer_3/tile_data = PackedInt32Array()
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layer_4/name = "z-index -3"
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layer_4/enabled = true
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layer_4/modulate = Color(1, 1, 1, 1)
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layer_4/y_sort_enabled = true
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layer_4/y_sort_origin = 0
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layer_4/z_index = -3
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layer_4/tile_data = PackedInt32Array()
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layer_5/name = "Lower 1"
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layer_5/enabled = true
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layer_5/modulate = Color(1, 1, 1, 1)
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layer_5/y_sort_enabled = false
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layer_5/y_sort_origin = 0
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layer_5/z_index = -4
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layer_5/tile_data = PackedInt32Array()
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layer_6/name = "z-index 0 (walls)"
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layer_6/enabled = true
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layer_6/modulate = Color(1, 1, 1, 1)
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layer_6/y_sort_enabled = true
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layer_6/y_sort_origin = -8
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layer_6/z_index = 0
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layer_6/tile_data = PackedInt32Array()
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script = ExtResource("2_4m0a1")
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Entities = NodePath("Entities")
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Areas = NodePath("Areas")
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Spawners = NodePath("Spawners")
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Markers = NodePath("Markers")
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[node name="CanvasModulate" type="CanvasModulate" parent="."]
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[node name="Props" type="Node2D" parent="."]
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y_sort_enabled = true
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[node name="Entities" type="Node2D" parent="."]
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y_sort_enabled = true
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[node name="Areas" type="Node2D" parent="."]
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[node name="Spawners" type="Node2D" parent="."]
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[node name="Markers" type="Node2D" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_pxx66")
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