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Implement Vendor NPCs (#37)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface
2024-06-04 22:12:01 -07:00
Assets Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Audio updated AudioManager to handle multiple sublayers 2023-09-09 15:14:53 -07:00
BoundingBoxes Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Characters Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Debug Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Dialogue Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Entities Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Events Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Exceptions debug console init 2023-09-24 18:51:23 -07:00
Extensions Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Items Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Props fix pathfinding and interaction issues on map 2024-04-06 15:07:15 -07:00
Scenes Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Shaders Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
State Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Tests OpenGL godrays (testing) 2023-09-11 10:15:54 -07:00
UI Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
UnitTests debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
Utils Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
addons Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
.gitmodules dev console 2023-08-02 18:31:31 -07:00
LICENSE add GPLv3 license 2022-11-19 15:08:30 -08:00
README.md update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00
SupaLidlGame.csproj update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00
SupaLidlGame.sln debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00

README.md

SupaLidlGame

Forsen-related game

Building

[!IMPORTANT] This is currently being developed with Godot 4.3 dev 3 snapshot, which includes a fix for C# generics causing problems and resetting properties to null.

Requires .NET version >=7.0.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).