Debug
|
FPS counter
|
2024-01-02 17:04:12 -08:00 |
Inventory
|
Implement saving and loading hotbar state
|
2024-10-05 15:45:04 -07:00 |
BossBar.cs
|
fully reset boss on player death
|
2023-08-17 01:38:29 -07:00 |
BossBar.tscn
|
dialog and intro state
|
2023-07-25 03:48:02 -07:00 |
DamageText.cs
|
batching damage text
|
2023-08-15 23:05:39 -07:00 |
DamageText.tscn
|
batching damage text
|
2023-08-15 23:05:39 -07:00 |
FloatingText.cs
|
batching damage text
|
2023-08-15 23:05:39 -07:00 |
FloatingText.tscn
|
batching damage text
|
2023-08-15 23:05:39 -07:00 |
HealthBar.cs
|
move UI to its own autoload
|
2023-08-13 16:49:18 -07:00 |
HealthBar.tscn
|
wip: doc lance
|
2023-07-23 23:39:20 -07:00 |
IModal.cs
|
Implement Vendor NPCs (#37)
|
2024-06-04 22:12:01 -07:00 |
LevelBar.cs
|
leveling up
|
2023-09-03 17:42:32 -07:00 |
LevelBar.tscn
|
leveling up
|
2023-09-03 17:42:32 -07:00 |
LocationDisplay.tscn
|
Implement Vendor NPCs (#37)
|
2024-06-04 22:12:01 -07:00 |
SceneTransition.cs
|
more consistent scene transitions
|
2023-08-17 01:14:12 -07:00 |
SceneTransition.tscn
|
Implement Vendor NPCs (#37)
|
2024-06-04 22:12:01 -07:00 |
TargetTracer.cs
|
target tracer transparency
|
2023-09-10 09:37:12 -07:00 |
TargetTracer.tscn
|
target tracer transparency
|
2023-09-10 09:37:12 -07:00 |