SupaLidlGame/UI/Inventory/Hotbar.tscn

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[gd_scene load_steps=3 format=3 uid="uid://sfs8dpfitpdu"]
[ext_resource type="Script" path="res://UI/Inventory/Hotbar.cs" id="1_2sak2"]
[ext_resource type="PackedScene" uid="uid://dmvu2hjyrwc1y" path="res://UI/Inventory/HotbarSlot.tscn" id="2_3axfe"]
[node name="Hotbar" type="GridContainer" node_paths=PackedStringArray("_slots")]
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -112.0
offset_bottom = 32.0
grow_horizontal = 0
theme_override_constants/h_separation = 8
columns = 3
script = ExtResource("1_2sak2")
_slots = [NodePath("InventorySlot"), NodePath("InventorySlot2"), NodePath("InventorySlot3")]
[node name="InventorySlot" parent="." instance=ExtResource("2_3axfe")]
layout_mode = 2
[node name="InventorySlot2" parent="." instance=ExtResource("2_3axfe")]
layout_mode = 2
[node name="InventorySlot3" parent="." instance=ExtResource("2_3axfe")]
layout_mode = 2