SupaLidlGame/Characters/Player.tscn

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[gd_scene load_steps=4 format=3 uid="uid://bncaar8vp3b84"]
[ext_resource type="Script" path="res://Characters/Player.cs" id="1_flygr"]
[ext_resource type="Texture2D" uid="uid://bw052v8ikfget" path="res://icon.svg" id="2_xmgd1"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bfqew"]
size = Vector2(32, 16)
[node name="Node2D" type="CharacterBody2D"]
script = ExtResource("1_flygr")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.25, 0.25)
texture = ExtResource("2_xmgd1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 8)
shape = SubResource("RectangleShape2D_bfqew")
[node name="Camera2D" type="Camera2D" parent="."]
current = true