317 lines
10 KiB
Plaintext
317 lines
10 KiB
Plaintext
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[ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"]
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tracks/1/type = "value"
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tracks/1/enabled = true
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[sub_resource type="Animation" id="Animation_j3s0y"]
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tracks/1/enabled = true
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[sub_resource type="AtlasTexture" id="AtlasTexture_63wkp"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_kb0pl"]
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resource_local_to_scene = true
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animations = [{
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"frames": [{
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"texture": SubResource("AtlasTexture_cwqre")
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}],
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"loop": true,
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"name": &"idle",
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"texture": SubResource("AtlasTexture_63wkp")
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"loop": true,
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"name": &"move",
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"speed": 12.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uict5"]
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size = Vector2(16, 8)
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size = Vector2(16, 18)
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[sub_resource type="Animation" id="Animation_dxevc"]
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resource_name = "Hurt"
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length = 0.6
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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}
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[sub_resource type="Animation" id="Animation_k6l16"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xe5eq"]
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"RESET": SubResource("Animation_k6l16")
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}
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[node name="Doc" type="CharacterBody2D" node_paths=PackedStringArray("BossStateMachine", "Sprite", "Inventory", "StateMachine", "Hurtbox")]
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texture_filter = 3
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material = SubResource("ShaderMaterial_7n7iy")
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collision_mask = 17
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script = ExtResource("2_3elet")
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BossStateMachine = NodePath("BossStateMachine")
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Health = 1000.0
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Inventory = NodePath("Inventory")
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StateMachine = NodePath("StateMachine")
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Hurtbox = NodePath("Hurtbox")
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[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")]
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script = ExtResource("3_t5jjc")
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InitialState = NodePath("Idle")
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Character = NodePath("..")
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[node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("MoveState", "Character")]
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script = ExtResource("4_b35px")
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MoveState = NodePath("../Move")
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Character = NodePath("../..")
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[node name="Move" type="Node" parent="StateMachine" node_paths=PackedStringArray("IdleState", "Character")]
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script = ExtResource("5_pejsd")
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Character = NodePath("../..")
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[node name="BossStateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState")]
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script = ExtResource("6_kjpug")
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InitialState = NodePath("Telegraph")
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[node name="Telegraph" type="Node" parent="BossStateMachine" node_paths=PackedStringArray("TelegraphAnimationPlayer", "AttackState", "NPC")]
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script = ExtResource("7_tfwbh")
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NPC = NodePath("../..")
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[node name="Dart" type="Node" parent="BossStateMachine" node_paths=PackedStringArray("ChooseAttackState", "Doc", "NPC")]
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script = ExtResource("8_1hoax")
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Duration = 8.0
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Doc = NodePath("../..")
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NPC = NodePath("../..")
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[node name="Spike" type="Node" parent="BossStateMachine" node_paths=PackedStringArray("ChooseAttackState", "Doc", "NPC")]
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script = ExtResource("10_bgs6o")
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Duration = 8.0
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NPC = NodePath("../..")
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[node name="ChooseAttack" type="Node" parent="BossStateMachine" node_paths=PackedStringArray("DartState", "SpikeState", "ExitState", "NPC")]
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script = ExtResource("12_45x13")
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SpikeState = NodePath("../Spike")
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NPC = NodePath("../..")
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[node name="Exit" type="Node" parent="BossStateMachine" node_paths=PackedStringArray("TelegraphAnimationPlayer", "TelegraphState", "NPC")]
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script = ExtResource("9_6com1")
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TelegraphState = NodePath("../Telegraph")
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NPC = NodePath("../..")
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[node name="Animations" type="Node" parent="."]
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[node name="Telegraph" type="AnimationPlayer" parent="Animations"]
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libraries = {
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"": SubResource("AnimationLibrary_rpply")
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}
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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modulate = Color(1, 1, 1, 0.5)
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use_parent_material = true
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position = Vector2(0, -4)
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sprite_frames = SubResource("SpriteFrames_kb0pl")
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animation = &"move"
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frame_progress = 0.563144
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_uict5")
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[node name="Hurtbox" parent="." instance=ExtResource("7_tnve0")]
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visible = false
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position = Vector2(0, -4)
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[node name="CollisionShape2D" parent="Hurtbox" index="0"]
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position = Vector2(0, 4)
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shape = SubResource("RectangleShape2D_8lxmf")
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[node name="Inventory" type="Node2D" parent="."]
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y_sort_enabled = true
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script = ExtResource("8_r8ejq")
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Items = Array[Node2D]([])
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[node name="FlashAnimation" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_xe5eq")
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}
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[node name="HurtSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("9_stm0e")
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[editable path="Hurtbox"]
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