SupaLidlGame/Characters/Doc.cs

16 lines
304 B
C#

using Godot;
namespace SupaLidlGame.Characters;
public partial class Doc : Enemy
{
[Export]
public State.NPC.NPCStateMachine BossStateMachine { get; set; }
public override void _Process(double delta)
{
BossStateMachine.Process(delta);
base._Process(delta);
}
}