SupaLidlGame/Characters/Boss.cs

15 lines
275 B
C#

using Godot;
namespace SupaLidlGame.Characters;
public abstract partial class Boss : Enemy
{
[Export]
public State.NPC.NPCStateMachine BossStateMachine { get; set; }
public abstract int Intensity { get; }
[Export]
public bool IsActive { get; set; }
}