SupaLidlGame/Entities/TorchLamp.tscn

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[gd_scene load_steps=16 format=3 uid="uid://ceadk7pam7vab"]
[ext_resource type="Texture2D" uid="uid://cyldr0ck3yfrp" path="res://Assets/Sprites/Misc/torch-lamp.png" id="1_dlkl0"]
[ext_resource type="Texture2D" uid="uid://b8ann6yb8qox4" path="res://Assets/Sprites/Particles/light-pixel.png" id="2_yuj6j"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ikvnd"]
atlas = ExtResource("1_dlkl0")
region = Rect2(0, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_b7wal"]
atlas = ExtResource("1_dlkl0")
region = Rect2(12, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_68y2k"]
atlas = ExtResource("1_dlkl0")
region = Rect2(24, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_eib4d"]
atlas = ExtResource("1_dlkl0")
region = Rect2(36, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_7q5cd"]
atlas = ExtResource("1_dlkl0")
region = Rect2(48, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_k8jtr"]
atlas = ExtResource("1_dlkl0")
region = Rect2(60, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_egan1"]
atlas = ExtResource("1_dlkl0")
region = Rect2(72, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_eymjc"]
atlas = ExtResource("1_dlkl0")
region = Rect2(84, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_go3ky"]
atlas = ExtResource("1_dlkl0")
region = Rect2(96, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_rvq52"]
atlas = ExtResource("1_dlkl0")
region = Rect2(108, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_cjdtb"]
atlas = ExtResource("1_dlkl0")
region = Rect2(120, 0, 12, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_vi5xh"]
atlas = ExtResource("1_dlkl0")
region = Rect2(132, 0, 12, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_gf7ku"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ikvnd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b7wal")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_68y2k")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_eib4d")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7q5cd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_k8jtr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_egan1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_eymjc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_go3ky")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rvq52")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_cjdtb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vi5xh")
}],
"loop": true,
"name": &"default",
"speed": 10.0
}]
[node name="TorchLamp" type="Node2D"]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -12)
sprite_frames = SubResource("SpriteFrames_gf7ku")
autoplay = "default"
frame = 6
frame_progress = 0.743234
[node name="PointLight2D" type="PointLight2D" parent="."]
color = Color(1, 0.827451, 0.619608, 1)
blend_mode = 2
shadow_enabled = true
shadow_filter_smooth = 3.0
texture = ExtResource("2_yuj6j")
offset = Vector2(0, 2)