336 lines
10 KiB
Plaintext
336 lines
10 KiB
Plaintext
[gd_scene load_steps=39 format=3 uid="uid://b2254pup8k161"]
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[ext_resource type="Script" path="res://Characters/Player.cs" id="1_flygr"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_ngsgt"]
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[ext_resource type="Texture2D" uid="uid://bej8thq7ruyty" path="res://Assets/Sprites/Characters/forsen2.png" id="4_5vird"]
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[ext_resource type="PackedScene" uid="uid://cl56eadpklnbo" path="res://Utils/PlayerCamera.tscn" id="4_ym125"]
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[ext_resource type="Script" path="res://State/Character/CharacterStateMachine.cs" id="5_rgckv"]
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[ext_resource type="Script" path="res://State/Character/PlayerIdleState.cs" id="6_wkfdm"]
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[ext_resource type="PackedScene" uid="uid://dvqap2uhcah63" path="res://Items/Weapons/Sword.tscn" id="7_4rxuv"]
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[ext_resource type="Script" path="res://State/Character/PlayerMoveState.cs" id="7_dfqd8"]
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[ext_resource type="Script" path="res://Items/Inventory.cs" id="7_xyenu"]
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[ext_resource type="Script" path="res://State/Character/PlayerRollState.cs" id="8_fy0v5"]
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[ext_resource type="PackedScene" uid="uid://cjgxyhgcyvsv7" path="res://BoundingBoxes/Hurtbox.tscn" id="9_avyu4"]
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[ext_resource type="AudioStream" uid="uid://bkeyg8weaqnuu" path="res://Assets/Sounds/splat-player.ogg" id="12_vvem5"]
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[ext_resource type="Script" path="res://BoundingBoxes/InteractionRay.cs" id="13_hs3u1"]
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[ext_resource type="Texture2D" uid="uid://coarr28adgo1u" path="res://Assets/Sprites/Particles/point-light.png" id="14_l4ekh"]
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[ext_resource type="Script" path="res://Utils/DamageTime.cs" id="15_4xl06"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_h78y7"]
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shader = ExtResource("2_ngsgt")
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shader_parameter/color = Quaternion(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_55yt4"]
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atlas = ExtResource("4_5vird")
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region = Rect2(0, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xa1bi"]
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atlas = ExtResource("4_5vird")
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region = Rect2(24, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hiodl"]
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atlas = ExtResource("4_5vird")
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region = Rect2(48, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tok7d"]
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atlas = ExtResource("4_5vird")
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region = Rect2(72, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dp8x6"]
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atlas = ExtResource("4_5vird")
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region = Rect2(96, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_sglor"]
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atlas = ExtResource("4_5vird")
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region = Rect2(120, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gb41o"]
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atlas = ExtResource("4_5vird")
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region = Rect2(144, 0, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bx6qq"]
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atlas = ExtResource("4_5vird")
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region = Rect2(168, 0, 24, 24)
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[sub_resource type="SpriteFrames" id="SpriteFrames_2h7cf"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_55yt4")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_xa1bi")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 2.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hiodl")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tok7d")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dp8x6")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_sglor")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gb41o")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_bx6qq")
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}],
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"loop": true,
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"name": &"move",
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"speed": 10.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_bfqew"]
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size = Vector2(12, 8)
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[sub_resource type="LabelSettings" id="LabelSettings_q5h1n"]
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font_size = 24
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cjk6b"]
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size = Vector2(8, 8)
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[sub_resource type="Animation" id="Animation_dxevc"]
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resource_name = "Hurt"
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length = 0.6
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6),
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"transitions": PackedFloat32Array(4, 4, 4, 4, 4, 4, 4),
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"update": 0,
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"values": [0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0]
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}
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[sub_resource type="Animation" id="Animation_k6l16"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xe5eq"]
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_data = {
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"Hurt": SubResource("Animation_dxevc"),
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"RESET": SubResource("Animation_k6l16")
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}
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[sub_resource type="Animation" id="Animation_yejx2"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_rx2pj"]
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resource_name = "roll"
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length = 0.5
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step = 0.05
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.25, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 3.14159, 6.28319]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_jai06"]
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_data = {
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"RESET": SubResource("Animation_yejx2"),
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"roll": SubResource("Animation_rx2pj")
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}
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[sub_resource type="Gradient" id="Gradient_3tax5"]
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offsets = PackedFloat32Array(0.533333, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_pjeh8"]
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gradient = SubResource("Gradient_3tax5")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_humq0"]
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emission_shape = 1
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emission_sphere_radius = 1.0
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particle_flag_disable_z = true
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direction = Vector3(0, 0, 0)
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spread = 180.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = 32.0
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initial_velocity_max = 32.0
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orbit_velocity_min = 0.0
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orbit_velocity_max = 0.1
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tangential_accel_min = 64.0
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tangential_accel_max = 64.0
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color_ramp = SubResource("GradientTexture1D_pjeh8")
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[sub_resource type="CanvasTexture" id="CanvasTexture_pited"]
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[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Camera", "DirectionMarker", "Sprite", "Inventory", "StateMachine", "Hurtbox")]
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y_sort_enabled = true
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texture_filter = 3
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material = SubResource("ShaderMaterial_h78y7")
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position = Vector2(1, -12)
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collision_layer = 6
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collision_mask = 17
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script = ExtResource("1_flygr")
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Camera = NodePath("Camera2D")
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DirectionMarker = NodePath("Direction2D")
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Speed = 64.0
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Sprite = NodePath("Sprite")
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Inventory = NodePath("Inventory")
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StateMachine = NodePath("StateMachine")
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Hurtbox = NodePath("Hurtbox")
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Faction = 1
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[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")]
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script = ExtResource("5_rgckv")
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InitialState = NodePath("Idle")
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Character = NodePath("..")
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[node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("MoveState", "IdleState", "Character")]
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script = ExtResource("6_wkfdm")
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MoveState = NodePath("../Move")
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IdleState = NodePath(".")
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Character = NodePath("../..")
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[node name="Move" type="Node" parent="StateMachine" node_paths=PackedStringArray("RollState", "IdleState", "Character")]
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script = ExtResource("7_dfqd8")
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RollState = NodePath("../Roll")
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IdleState = NodePath("../Idle")
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Character = NodePath("../..")
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[node name="Roll" type="Node" parent="StateMachine" node_paths=PackedStringArray("IdleState", "Character")]
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script = ExtResource("8_fy0v5")
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IdleState = NodePath("../Idle")
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Character = NodePath("../..")
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[node name="Camera2D" parent="." instance=ExtResource("4_ym125")]
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position_smoothing_speed = 8.0
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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use_parent_material = true
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position = Vector2(0, 4)
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sprite_frames = SubResource("SpriteFrames_2h7cf")
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animation = &"idle"
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offset = Vector2(0, -4)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 8)
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shape = SubResource("RectangleShape2D_bfqew")
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[node name="Debug" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 0
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[node name="State" type="Label" parent="Debug"]
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layout_mode = 0
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offset_left = -20.0
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offset_top = -60.0
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offset_right = 20.0
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offset_bottom = -34.0
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text = "lol"
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label_settings = SubResource("LabelSettings_q5h1n")
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horizontal_alignment = 1
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[node name="Node" type="Node" parent="."]
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[node name="Inventory" type="Node2D" parent="."]
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position = Vector2(0, 4)
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script = ExtResource("7_xyenu")
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InventoryMap = {
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"equip_1": 0,
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"equip_2": 1
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}
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[node name="Node2D" parent="Inventory" instance=ExtResource("7_4rxuv")]
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visible = false
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ShouldHideIdle = false
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[node name="Hurtbox" parent="." instance=ExtResource("9_avyu4")]
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Faction = 1
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[node name="CollisionShape2D" parent="Hurtbox" index="0"]
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position = Vector2(0, 6)
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shape = SubResource("RectangleShape2D_cjk6b")
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[node name="FlashAnimation" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_xe5eq")
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}
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[node name="RollAnimation" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_jai06")
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}
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[node name="HurtSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("12_vvem5")
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max_distance = 64.0
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[node name="AudioListener2D" type="AudioListener2D" parent="."]
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current = true
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[node name="Direction2D" type="Marker2D" parent="."]
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position = Vector2(0, 6)
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[node name="InteractionRay" type="RayCast2D" parent="Direction2D"]
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target_position = Vector2(16, 0)
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collision_mask = 64
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collide_with_areas = true
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script = ExtResource("13_hs3u1")
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[node name="DeathParticles" type="GPUParticles2D" parent="."]
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emitting = false
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amount = 16
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process_material = SubResource("ParticleProcessMaterial_humq0")
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texture = SubResource("CanvasTexture_pited")
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one_shot = true
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explosiveness = 0.9
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[node name="PointLight2D" type="PointLight2D" parent="."]
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blend_mode = 2
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shadow_enabled = true
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shadow_filter = 2
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shadow_filter_smooth = 3.0
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texture = ExtResource("14_l4ekh")
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texture_scale = 0.5
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[node name="DamageTime" type="Node" parent="."]
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script = ExtResource("15_4xl06")
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[editable path="Hurtbox"]
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