SupaLidlGame/Events/EventBus.cs

22 lines
511 B
C#

using Godot;
namespace SupaLidlGame.Events;
public partial class EventBus : Node
{
[Signal]
public delegate void RequestMoveToAreaEventHandler(RequestAreaArgs args);
[Signal]
public delegate void AreaChangedEventHandler(Scenes.Map map);
[Signal]
public delegate void PlayerDeathEventHandler(HurtArgs args);
[Signal]
public delegate void PlayerHurtEventHandler(HurtArgs args);
[Signal]
public delegate void PlayerHealthChangedEventHandler(HealthChangedArgs args);
}