SupaLidlGame/Characters/Vendor.cs

28 lines
671 B
C#

//using Godot;
//using SupaLidlGame.BoundingBoxes;
//using SupaLidlGame.Extensions;
//
//namespace SupaLidlGame.Characters;
//
//public partial class Vendor : NPC
//{
// [Export]
// public InteractionTrigger InteractionTrigger { get; set; }
//
// [Export(PropertyHint.File, "*.dialogue")]
// public Resource DialogueResource { get; set; }
//
// [Export]
// public string DialogueTitle { get; set; }
//
// public override void _Ready()
// {
// InteractionTrigger.Interaction += OnInteraction;
// }
//
// private void OnInteraction()
// {
// this.GetWorld().DialogueBalloon.Start(DialogueResource, DialogueTitle);
// }
//}