SupaLidlGame/UI/HealthBar.cs

14 lines
263 B
C#

using Godot;
namespace SupaLidlGame.UI;
public partial class HealthBar : Control
{
public TextureProgressBar ProgressBar { get; set; }
public override void _Ready()
{
ProgressBar = GetNode<TextureProgressBar>("TextureProgressBar");
}
}