SupaLidlGame/Utils/ISave.cs

15 lines
281 B
C#

using Godot;
namespace SupaLidlGame.Utils;
public interface ISave
{
public State.Global.Progression Progression { get; set; }
public State.Global.MapState MapState { get; set; }
public State.Global.Stats Stats { get; set; }
public ulong TimeElapsed { get; }
}