SupaLidlGame/Scenes/Maps/Arena.tscn

212 lines
16 KiB
Plaintext

[gd_scene load_steps=20 format=3 uid="uid://b2x17su05ou5w"]
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ifiic"]
[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_x0mh7"]
[ext_resource type="PackedScene" uid="uid://d2skjvvx6fal0" path="res://Characters/Doc.tscn" id="4_ej0f3"]
[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="5_h8k5p"]
[ext_resource type="PackedScene" uid="uid://c1w7t6irnohfx" path="res://Entities/Torch.tscn" id="6_1wwor"]
[ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="6_jy3pc"]
[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="7_y7j0e"]
[ext_resource type="AudioStream" uid="uid://dy4qjflo1k28b" path="res://Assets/Sounds/calm-storm-ambient.mp3" id="8_wox7d"]
[ext_resource type="Script" path="res://BoundingBoxes/ConnectorBox.cs" id="9_fg062"]
[ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="11_j2620"]
[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_i5p65"]
resource_local_to_scene = true
shader = ExtResource("5_h8k5p")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="Gradient" id="Gradient_80go6"]
offsets = PackedFloat32Array(0, 0.2, 0.8, 1)
colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_gyo0n"]
gradient = SubResource("Gradient_80go6")
[sub_resource type="Curve" id="Curve_d18qq"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.5, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_wiyu8"]
curve = SubResource("Curve_d18qq")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_h14dv"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(144, 144, 1)
spread = 180.0
initial_velocity_min = 8.0
initial_velocity_max = 32.0
gravity = Vector3(0, 0, 0)
scale_min = 0.1
scale_max = 0.2
scale_curve = SubResource("CurveTexture_wiyu8")
color = Color(0.176471, 0.0901961, 0.172549, 1)
color_ramp = SubResource("GradientTexture1D_gyo0n")
turbulence_enabled = true
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2xagi"]
size = Vector2(40, 20)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iw8cv"]
size = Vector2(64, 360)
[node name="Arena" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers") instance=ExtResource("1_ifiic")]
tile_set = ExtResource("2_x0mh7")
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layer_5/name = "Layer -1"
Entities = NodePath("Entities")
Areas = NodePath("Areas")
Spawners = NodePath("Spawners")
Markers = NodePath("Markers")
ClearColor = Color(0.105882, 0.0470588, 0.117647, 1)
AreaName = "The True Arena"
MapName = "The True Arena"
[node name="CanvasModulate" parent="." index="7"]
color = Color(0.317647, 0.184314, 0.345098, 1)
[node name="Static@TorchLamp" parent="Props" index="0" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(-96, -120)
[node name="Static@TorchLamp3" parent="Props" index="1" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(0, -120)
[node name="Static@TorchLamp5" parent="Props" index="2" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(96, -120)
[node name="Static@TorchLamp6" parent="Props" index="3" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(-120, -96)
[node name="Static@TorchLamp7" parent="Props" index="4" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(120, -96)
[node name="Static@TorchLamp9" parent="Props" index="5" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(120, -1)
[node name="Static@TorchLamp11" parent="Props" index="6" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(120, 95)
[node name="Static@TorchLamp12" parent="Props" index="7" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(97, 120)
[node name="Static@TorchLamp16" parent="Props" index="8" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(-96, 120)
[node name="Static@TorchLamp17" parent="Props" index="9" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(-120, 95)
[node name="Static@TorchLamp19" parent="Props" index="10" instance=ExtResource("6_jy3pc")]
y_sort_enabled = true
position = Vector2(-120, -1)
[node name="Static@Torch" parent="Props" index="11" instance=ExtResource("6_1wwor")]
visible = false
position = Vector2(-120, -112)
[node name="Static@Torch2" parent="Props" index="12" instance=ExtResource("6_1wwor")]
visible = false
position = Vector2(-72, -112)
[node name="Static@Torch3" parent="Props" index="13" instance=ExtResource("6_1wwor")]
visible = false
position = Vector2(-24, -113)
[node name="Static@Torch4" parent="Props" index="14" instance=ExtResource("6_1wwor")]
visible = false
position = Vector2(24, -112)
[node name="Static@Torch5" parent="Props" index="15" instance=ExtResource("6_1wwor")]
visible = false
position = Vector2(72, -112)
[node name="Static@Torch6" parent="Props" index="16" instance=ExtResource("6_1wwor")]
visible = false
position = Vector2(120, -112)
[node name="Doc" parent="Entities" index="0" node_paths=PackedStringArray("Lance", "BossStateMachine", "DefaultSelectedItem", "ThinkerStateMachine", "Stats", "Sprite", "Inventory", "StateMachine", "Hurtbox") instance=ExtResource("4_ej0f3")]
material = SubResource("ShaderMaterial_i5p65")
Lance = NodePath("Inventory/DocLance")
BossStateMachine = NodePath("BossStateMachine")
DefaultSelectedItem = NodePath("Inventory/DocLance")
ThinkerStateMachine = NodePath("ThinkerStateMachine")
Stats = NodePath("Stats")
Sprite = NodePath("Sprite")
Inventory = NodePath("Inventory")
StateMachine = NodePath("StateMachine")
Hurtbox = NodePath("Hurtbox")
[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
position = Vector2(168, -42)
energy = 1.5
blend_mode = 2
range_item_cull_mask = 0
shadow_enabled = true
shadow_color = Color(0.572549, 0.572549, 0.572549, 0)
texture = ExtResource("7_y7j0e")
height = 16.0
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Entities" index="2"]
position = Vector2(19, 23)
stream = ExtResource("8_wox7d")
volume_db = -5.0
autoplay = true
[node name="GPUParticles2D" type="GPUParticles2D" parent="Entities" index="3"]
amount = 16
process_material = SubResource("ParticleProcessMaterial_h14dv")
texture = ExtResource("11_yjp7m")
lifetime = 2.5
explosiveness = 0.1
randomness = 0.2
fixed_fps = 8
[node name="Entrance" type="Area2D" parent="Areas" index="0"]
position = Vector2(0, 384)
collision_layer = 0
collision_mask = 4
script = ExtResource("9_fg062")
ToArea = "res://Scenes/Maps/ArenaExterior.tscn"
ToConnector = "ArenaEntrance"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Entrance" index="0"]
shape = SubResource("RectangleShape2D_2xagi")
[node name="EntranceCameraBounds" parent="Areas" index="1" node_paths=PackedStringArray("Trigger", "TopLeft", "BottomRight") instance=ExtResource("11_j2620")]
Trigger = NodePath("Area2D")
TopLeft = NodePath("TopLeft")
BottomRight = NodePath("BottomRight")
[node name="Area2D" parent="Areas/EntranceCameraBounds" index="0"]
position = Vector2(0, 377)
[node name="CollisionShape2D" parent="Areas/EntranceCameraBounds/Area2D" index="0"]
shape = SubResource("RectangleShape2D_iw8cv")
[node name="TopLeft" parent="Areas/EntranceCameraBounds" index="1"]
position = Vector2(-256, 0)
[node name="BottomRight" parent="Areas/EntranceCameraBounds" index="2"]
position = Vector2(256, 384)
[node name="Entrance" type="Marker2D" parent="Markers" index="0"]
position = Vector2(0, 352)
[editable path="Areas/EntranceCameraBounds"]