660 lines
20 KiB
Plaintext
660 lines
20 KiB
Plaintext
[gd_scene load_steps=59 format=3 uid="uid://b2254pup8k161"]
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[ext_resource type="Script" path="res://Characters/Player.cs" id="1_flygr"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_ngsgt"]
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[ext_resource type="Texture2D" uid="uid://bej8thq7ruyty" path="res://Assets/Sprites/Characters/forsen2.png" id="4_5vird"]
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[ext_resource type="PackedScene" uid="uid://cl56eadpklnbo" path="res://Utils/PlayerCamera.tscn" id="4_ym125"]
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[ext_resource type="Script" path="res://State/Character/CharacterStateMachine.cs" id="5_rgckv"]
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[ext_resource type="Script" path="res://State/Character/PlayerIdleState.cs" id="6_wkfdm"]
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[ext_resource type="PackedScene" uid="uid://dvqap2uhcah63" path="res://Items/Weapons/Sword.tscn" id="7_4rxuv"]
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[ext_resource type="Script" path="res://State/Character/PlayerMoveState.cs" id="7_dfqd8"]
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[ext_resource type="Script" path="res://Utils/AnimationManager.cs" id="7_sdgvb"]
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[ext_resource type="Script" path="res://Items/Inventory.cs" id="7_xyenu"]
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[ext_resource type="Script" path="res://State/Character/PlayerRollState.cs" id="8_fy0v5"]
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[ext_resource type="Animation" uid="uid://8e8r3y1imvsx" path="res://Assets/Animations/stun.res" id="8_m08fh"]
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[ext_resource type="Material" uid="uid://x5qcq5muvc3g" path="res://Assets/Sprites/Particles/PlayerDamageProcessMaterial.tres" id="8_yf112"]
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[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="9_7gumm"]
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[ext_resource type="PackedScene" uid="uid://cjgxyhgcyvsv7" path="res://BoundingBoxes/Hurtbox.tscn" id="9_avyu4"]
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[ext_resource type="Material" uid="uid://ra02tvwd5o5g" path="res://Assets/Sprites/Particles/PlayerDeathProcessMaterial.tres" id="10_agw51"]
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[ext_resource type="AudioStream" uid="uid://bbqdpexvknma2" path="res://Assets/Sounds/never-lucky.mp3" id="12_vd7j4"]
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[ext_resource type="AudioStream" uid="uid://bkeyg8weaqnuu" path="res://Assets/Sounds/splat-player.ogg" id="12_vvem5"]
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[ext_resource type="AudioStream" uid="uid://cruylv4pu2fo1" path="res://Assets/Sounds/footstep-tile.wav" id="13_bxguv"]
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[ext_resource type="Script" path="res://BoundingBoxes/InteractionRay.cs" id="13_hs3u1"]
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[ext_resource type="PackedScene" uid="uid://p7oijq6dbvvk" path="res://Items/Weapons/DocLance.tscn" id="14_bj0lo"]
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[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="15_3hahh"]
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[ext_resource type="Script" path="res://Utils/DamageTime.cs" id="15_4xl06"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_h78y7"]
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shader = ExtResource("2_ngsgt")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="Animation" id="Animation_imqdv"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("../Sprites/Node2D/Character:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_mg66i"]
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resource_name = "idle"
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length = 0.5
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.3),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [0, 1]
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}
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[sub_resource type="Animation" id="Animation_iyr4r"]
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resource_name = "move"
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length = 0.6
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [2, 3, 4, 5, 6, 7]
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}
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[sub_resource type="Animation" id="Animation_vobpw"]
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resource_name = "roll"
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length = 0.5
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step = 0.05
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 6.28319]
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}
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[sub_resource type="Animation" id="Animation_tpnyg"]
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resource_name = "stop"
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length = 0.2
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [10, 0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_0tohi"]
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_data = {
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"RESET": SubResource("Animation_imqdv"),
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"idle": SubResource("Animation_mg66i"),
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"move": SubResource("Animation_iyr4r"),
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"roll": SubResource("Animation_vobpw"),
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"stop": SubResource("Animation_tpnyg")
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}
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[sub_resource type="Animation" id="Animation_adxyh"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_3w3u1"]
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resource_name = "sword"
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length = 0.3
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [12, 13, 14]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_73mj7"]
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_data = {
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"RESET": SubResource("Animation_adxyh"),
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"sword": SubResource("Animation_3w3u1")
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}
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[sub_resource type="Animation" id="Animation_k6l16"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprites/Node2D/Character:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Effects/HurtParticles:emitting")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".:material:shader_parameter/alpha_modulate")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [1.0]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Effects/DeathParticles:emitting")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_vtf8v"]
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resource_name = "death"
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length = 3.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprites/Node2D/Character:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [11, 15, 16, 17]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Effects/DeathParticles:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".:material:shader_parameter/alpha_modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(1, 1.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [1.0, 0.0]
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}
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tracks/3/type = "method"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Effects/DeathCry")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0.3),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [0.0],
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"method": &"play"
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}]
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}
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[sub_resource type="Animation" id="Animation_dxevc"]
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resource_name = "hurt"
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length = 0.2
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step = 0.05
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.05, 0.1, 0.2),
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"transitions": PackedFloat32Array(4, 4, 4, 4),
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"update": 0,
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"values": [1.0, 0.0, 1.0, 0.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprites/Node2D/Character:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [11]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Effects/HurtParticles:emitting")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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tracks/3/type = "method"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Effects/HurtParticles")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0.2),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"restart"
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}]
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}
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[sub_resource type="Animation" id="Animation_pjey7"]
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resource_name = "hurt_flash"
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length = 0.4
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step = 0.05
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:material:shader_parameter/intensity")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2, 0.4),
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"transitions": PackedFloat32Array(4, 4, 4),
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"update": 0,
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"values": [0.0, 1.0, 0.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xe5eq"]
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_data = {
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"RESET": SubResource("Animation_k6l16"),
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"death": SubResource("Animation_vtf8v"),
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"hurt": SubResource("Animation_dxevc"),
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"hurt_flash": SubResource("Animation_pjey7")
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_kks2p"]
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_data = {
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"stun": ExtResource("8_m08fh")
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}
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kwett"]
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animation = &"idle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vqdng"]
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animation = &"move"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4np0m"]
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animation = &"roll"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_suhx1"]
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animation = &"stop"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_sorqc"]
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ujrp0"]
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advance_condition = &"move"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kjkm8"]
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advance_condition = &"idle"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1ywlq"]
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switch_mode = 2
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advance_mode = 2
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advance_condition = &"idle"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_abs7t"]
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advance_condition = &"roll"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_qlka8"]
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advance_condition = &"idle"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ql2f3"]
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advance_condition = &"move"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_g1yba"]
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advance_condition = &"roll"
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_0ukul"]
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states/End/position = Vector2(613, 100)
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states/Start/position = Vector2(89, 100)
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states/idle/node = SubResource("AnimationNodeAnimation_kwett")
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states/idle/position = Vector2(259, 100)
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states/move/node = SubResource("AnimationNodeAnimation_vqdng")
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states/move/position = Vector2(259, 18)
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states/roll/node = SubResource("AnimationNodeAnimation_4np0m")
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states/roll/position = Vector2(89, 18)
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states/stop/node = SubResource("AnimationNodeAnimation_suhx1")
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states/stop/position = Vector2(438, 100)
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transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_sorqc"), "idle", "move", SubResource("AnimationNodeStateMachineTransition_ujrp0"), "move", "stop", SubResource("AnimationNodeStateMachineTransition_kjkm8"), "stop", "idle", SubResource("AnimationNodeStateMachineTransition_1ywlq"), "idle", "roll", SubResource("AnimationNodeStateMachineTransition_abs7t"), "roll", "idle", SubResource("AnimationNodeStateMachineTransition_qlka8"), "roll", "move", SubResource("AnimationNodeStateMachineTransition_ql2f3"), "move", "roll", SubResource("AnimationNodeStateMachineTransition_g1yba")]
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graph_offset = Vector2(-335.315, -63.5708)
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|
|
[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_jln87"]
|
|
|
|
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_852jj"]
|
|
particle_flag_disable_z = true
|
|
spread = 180.0
|
|
gravity = Vector3(0, 0, 0)
|
|
initial_velocity_min = 8.0
|
|
initial_velocity_max = 16.0
|
|
orbit_velocity_min = 0.0
|
|
orbit_velocity_max = 0.0
|
|
linear_accel_min = -32.0
|
|
linear_accel_max = -16.0
|
|
scale_min = 0.1
|
|
scale_max = 0.1
|
|
|
|
[sub_resource type="CanvasTexture" id="CanvasTexture_pited"]
|
|
diffuse_texture = ExtResource("9_7gumm")
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bfqew"]
|
|
size = Vector2(12, 8)
|
|
|
|
[sub_resource type="LabelSettings" id="LabelSettings_q5h1n"]
|
|
font_size = 24
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cjk6b"]
|
|
size = Vector2(8, 8)
|
|
|
|
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Camera", "DirectionMarker", "Sprite", "Inventory", "StateMachine", "Hurtbox")]
|
|
y_sort_enabled = true
|
|
texture_filter = 3
|
|
material = SubResource("ShaderMaterial_h78y7")
|
|
collision_layer = 6
|
|
collision_mask = 17
|
|
script = ExtResource("1_flygr")
|
|
Camera = NodePath("Camera2D")
|
|
DirectionMarker = NodePath("Direction2D")
|
|
Speed = 80.0
|
|
Sprite = NodePath("Sprites/Node2D/Character")
|
|
Inventory = NodePath("Inventory")
|
|
StateMachine = NodePath("StateMachine")
|
|
Hurtbox = NodePath("Hurtbox")
|
|
Faction = 1
|
|
|
|
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")]
|
|
script = ExtResource("5_rgckv")
|
|
InitialState = NodePath("Idle")
|
|
Character = NodePath("..")
|
|
|
|
[node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("MoveState", "IdleState", "Character")]
|
|
script = ExtResource("6_wkfdm")
|
|
MoveState = NodePath("../Move")
|
|
IdleState = NodePath(".")
|
|
Character = NodePath("../..")
|
|
|
|
[node name="Move" type="Node" parent="StateMachine" node_paths=PackedStringArray("RollState", "IdleState", "Character")]
|
|
script = ExtResource("7_dfqd8")
|
|
RollState = NodePath("../Roll")
|
|
IdleState = NodePath("../Idle")
|
|
Character = NodePath("../..")
|
|
|
|
[node name="Roll" type="Node" parent="StateMachine" node_paths=PackedStringArray("IdleState", "Character")]
|
|
script = ExtResource("8_fy0v5")
|
|
IdleState = NodePath("../Idle")
|
|
Character = NodePath("../..")
|
|
|
|
[node name="Animations" type="Node" parent="."]
|
|
script = ExtResource("7_sdgvb")
|
|
|
|
[node name="Movement" type="AnimationPlayer" parent="Animations"]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_0tohi")
|
|
}
|
|
|
|
[node name="Attack" type="AnimationPlayer" parent="Animations"]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_73mj7")
|
|
}
|
|
|
|
[node name="Hurt" type="AnimationPlayer" parent="Animations"]
|
|
root_node = NodePath("../..")
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_xe5eq")
|
|
}
|
|
|
|
[node name="Stun" type="AnimationPlayer" parent="Animations"]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_kks2p")
|
|
}
|
|
|
|
[node name="AnimationTree" type="AnimationTree" parent="Animations"]
|
|
tree_root = SubResource("AnimationNodeStateMachine_0ukul")
|
|
anim_player = NodePath("../Movement")
|
|
parameters/playback = SubResource("AnimationNodeStateMachinePlayback_jln87")
|
|
parameters/conditions/idle = false
|
|
parameters/conditions/move = false
|
|
parameters/conditions/roll = false
|
|
|
|
[node name="Effects" type="Node2D" parent="."]
|
|
|
|
[node name="RollParticles" type="GPUParticles2D" parent="Effects"]
|
|
emitting = false
|
|
amount = 16
|
|
process_material = SubResource("ParticleProcessMaterial_852jj")
|
|
texture = ExtResource("9_7gumm")
|
|
lifetime = 0.8
|
|
|
|
[node name="DeathParticles" type="GPUParticles2D" parent="Effects"]
|
|
emitting = false
|
|
amount = 32
|
|
process_material = ExtResource("10_agw51")
|
|
texture = SubResource("CanvasTexture_pited")
|
|
lifetime = 2.0
|
|
one_shot = true
|
|
preprocess = 0.1
|
|
explosiveness = 0.9
|
|
|
|
[node name="HurtParticles" type="GPUParticles2D" parent="Effects"]
|
|
emitting = false
|
|
amount = 32
|
|
process_material = ExtResource("8_yf112")
|
|
texture = ExtResource("9_7gumm")
|
|
lifetime = 1.5
|
|
one_shot = true
|
|
preprocess = 0.1
|
|
explosiveness = 0.9
|
|
|
|
[node name="DeathCry" type="AudioStreamPlayer2D" parent="Effects"]
|
|
stream = ExtResource("12_vd7j4")
|
|
volume_db = 2.0
|
|
|
|
[node name="Footstep" type="AudioStreamPlayer2D" parent="Effects"]
|
|
stream = ExtResource("13_bxguv")
|
|
|
|
[node name="Camera2D" parent="." instance=ExtResource("4_ym125")]
|
|
limit_left = -256
|
|
limit_top = -256
|
|
limit_right = 256
|
|
limit_bottom = 256
|
|
position_smoothing_speed = 8.0
|
|
|
|
[node name="Sprites" type="Node2D" parent="."]
|
|
y_sort_enabled = true
|
|
use_parent_material = true
|
|
rotation = 6.28319
|
|
|
|
[node name="Node2D" type="Node2D" parent="Sprites"]
|
|
use_parent_material = true
|
|
|
|
[node name="Character" type="Sprite2D" parent="Sprites/Node2D"]
|
|
use_parent_material = true
|
|
position = Vector2(0, -8)
|
|
texture = ExtResource("4_5vird")
|
|
offset = Vector2(0, -4)
|
|
hframes = 18
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
position = Vector2(0, -4)
|
|
shape = SubResource("RectangleShape2D_bfqew")
|
|
|
|
[node name="Debug" type="Control" parent="."]
|
|
visible = false
|
|
layout_mode = 3
|
|
anchors_preset = 0
|
|
|
|
[node name="State" type="Label" parent="Debug"]
|
|
layout_mode = 0
|
|
offset_left = -20.0
|
|
offset_top = -60.0
|
|
offset_right = 20.0
|
|
offset_bottom = -34.0
|
|
text = "lol"
|
|
label_settings = SubResource("LabelSettings_q5h1n")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="Inventory" type="Node2D" parent="."]
|
|
position = Vector2(0, -4)
|
|
script = ExtResource("7_xyenu")
|
|
InventoryMap = {
|
|
"equip_1": 0,
|
|
"equip_2": 1
|
|
}
|
|
|
|
[node name="Node2D" parent="Inventory" instance=ExtResource("7_4rxuv")]
|
|
visible = false
|
|
|
|
[node name="DocLance" parent="Inventory" instance=ExtResource("14_bj0lo")]
|
|
|
|
[node name="Hurtbox" parent="." node_paths=PackedStringArray("InvincibilityTimer") instance=ExtResource("9_avyu4")]
|
|
visible = false
|
|
InvincibilityTimer = NodePath("Timer")
|
|
Faction = 1
|
|
|
|
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
|
|
visible = false
|
|
position = Vector2(0, 4)
|
|
shape = SubResource("RectangleShape2D_cjk6b")
|
|
|
|
[node name="Timer" type="Timer" parent="Hurtbox"]
|
|
one_shot = true
|
|
|
|
[node name="HurtSound" type="AudioStreamPlayer2D" parent="."]
|
|
visible = false
|
|
stream = ExtResource("12_vvem5")
|
|
max_distance = 64.0
|
|
|
|
[node name="AudioListener2D" type="AudioListener2D" parent="."]
|
|
visible = false
|
|
current = true
|
|
|
|
[node name="Direction2D" type="Marker2D" parent="."]
|
|
visible = false
|
|
position = Vector2(0, 6)
|
|
|
|
[node name="InteractionRay" type="RayCast2D" parent="Direction2D"]
|
|
visible = false
|
|
target_position = Vector2(16, 0)
|
|
collision_mask = 64
|
|
collide_with_areas = true
|
|
script = ExtResource("13_hs3u1")
|
|
|
|
[node name="PointLight2D" type="PointLight2D" parent="."]
|
|
visible = false
|
|
blend_mode = 2
|
|
shadow_enabled = true
|
|
shadow_filter = 2
|
|
shadow_filter_smooth = 3.0
|
|
texture = ExtResource("15_3hahh")
|
|
height = 10.0
|
|
|
|
[node name="DamageTime" type="Node" parent="."]
|
|
script = ExtResource("15_4xl06")
|
|
|
|
[editable path="Hurtbox"]
|