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John Montagu, the 4th Earl of Sandvich 4419bf89be
add VelocityModifier property to roll state
also nerf from 2x to 1.5x velocity
2023-12-16 16:38:52 -08:00
Assets asset update 2023-12-13 18:25:20 -08:00
Audio updated AudioManager to handle multiple sublayers 2023-09-09 15:14:53 -07:00
BoundingBoxes refactoring 2023-12-08 20:28:46 -08:00
Characters add VelocityModifier property to roll state 2023-12-16 16:38:52 -08:00
Debug debug console cleanup 2023-09-29 11:32:15 -07:00
Dialogue saving game state 2023-08-07 02:38:51 -07:00
Entities improve navigation 2023-12-09 23:45:27 -08:00
Events leveling up 2023-09-03 17:42:32 -07:00
Exceptions debug console init 2023-09-24 18:51:23 -07:00
Extensions fix animation inconsistent root nodes 2023-10-02 00:10:24 -07:00
Items asset update 2023-12-13 18:25:20 -08:00
Props update to godot 4.2, started navmeshes 2023-12-09 16:26:44 -08:00
Scenes asset update 2023-12-13 18:25:20 -08:00
Shaders vignette 2023-09-23 23:12:54 -07:00
State add VelocityModifier property to roll state 2023-12-16 16:38:52 -08:00
Tests OpenGL godrays (testing) 2023-09-11 10:15:54 -07:00
UI assets 2023-12-08 20:28:17 -08:00
UnitTests debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
Utils fix animation inconsistent root nodes 2023-10-02 00:10:24 -07:00
addons cultist npc + buttons wip 2023-08-05 23:50:08 -07:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
.gitmodules dev console 2023-08-02 18:31:31 -07:00
LICENSE add GPLv3 license 2022-11-19 15:08:30 -08:00
README.md update to Godot 4.2.1 2023-12-16 15:49:42 -08:00
SupaLidlGame.csproj update to Godot 4.2.1 2023-12-16 15:49:42 -08:00
SupaLidlGame.sln debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot folder colors 2023-12-09 23:50:27 -08:00

README.md

SupaLidlGame

Forsen-related game

Building

This is currently being developed on the stable version of 4.2.1. Requires .NET version >=7.0.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).