SupaLidlGame/Items/ShopEntry.cs

24 lines
354 B
C#

using Godot;
namespace SupaLidlGame.Items;
[GlobalClass]
public partial class ShopEntry : Resource
{
public ShopEntry() : base()
{
}
public ShopEntry(ItemMetadata item) : base()
{
Item = item;
}
[Export]
public ItemMetadata Item { get; set; }
[Export]
public string MapStateCondition { get; set; }
}