SupaLidlGame/Items/Weapons/IParryable.cs

17 lines
303 B
C#

namespace SupaLidlGame.Items.Weapons;
public interface IParryable
{
public bool IsParryable { get; }
public bool HasParried { get; }
public bool IsParried { get; }
public ulong ParryTimeOrigin { get; }
public float BlockForce { get; }
public void Stun(float blockForce);
}