(Working title) forsen related game in progress
 
 
Go to file
John Montagu, the 4th Earl of Sandvich 341f5137eb
change parry to use stagger instead of direct stun
2024-03-29 16:17:19 -07:00
Assets remove unused files 2024-03-08 10:05:15 -08:00
Audio updated AudioManager to handle multiple sublayers 2023-09-09 15:14:53 -07:00
BoundingBoxes refactoring 2023-12-08 20:28:46 -08:00
Characters change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
Debug debug console cleanup 2023-09-29 11:32:15 -07:00
Dialogue [WIP] new dialogue balloon 2024-01-06 14:12:50 -08:00
Entities make projectiles damage multiple of 20 2024-01-01 23:25:23 -08:00
Events add player stun postprocessing effect 2024-03-25 23:46:24 -07:00
Exceptions debug console init 2023-09-24 18:51:23 -07:00
Extensions fix animation inconsistent root nodes 2023-10-02 00:10:24 -07:00
Items change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
Props update to godot 4.2, started navmeshes 2023-12-09 16:26:44 -08:00
Scenes added more area to forest 2024-01-11 01:24:13 -08:00
Shaders add player stun postprocessing effect 2024-03-25 23:46:24 -07:00
State change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
Tests OpenGL godrays (testing) 2023-09-11 10:15:54 -07:00
UI change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
UnitTests debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
Utils change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
addons inventory hotbar wip 2023-12-31 05:59:33 -08:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
.gitmodules dev console 2023-08-02 18:31:31 -07:00
LICENSE add GPLv3 license 2022-11-19 15:08:30 -08:00
README.md update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00
SupaLidlGame.csproj update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00
SupaLidlGame.sln debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot update to Godot 4.3 dev 3 2024-02-27 09:12:55 -08:00

README.md

SupaLidlGame

Forsen-related game

Building

[!IMPORTANT] This is currently being developed with Godot 4.3 dev 3 snapshot, which includes a fix for C# generics causing problems and resetting properties to null.

Requires .NET version >=7.0.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).