SupaLidlGame/State/Thinker/ThinkerState.cs

26 lines
590 B
C#

using Godot;
namespace SupaLidlGame.State.Thinker;
public abstract partial class ThinkerState : Node, IState<ThinkerState>
{
[Export]
public double ThinkDelta { get; set; } = 0.125;
[Export]
public Characters.NPC NPC { get; set; }
public virtual IState<ThinkerState> Enter(IState<ThinkerState> prev) => null;
public virtual void Exit(IState<ThinkerState> next)
{
}
public virtual ThinkerState Process(double delta) => null;
public virtual ThinkerState PhysicsProcess(double delta) => null;
public virtual ThinkerState Think() => null;
}