SupaLidlGame/State/Weapon/SwordStateMachine.cs

28 lines
476 B
C#

using Godot;
namespace SupaLidlGame.State.Weapon
{
}
/*
public void Use()
{
var state = CurrentState.Use();
if (state is not null)
{
ChangeState(state);
}
}
public void Process(double delta)
{
var state = CurrentState.Process(delta);
if (state is SwordState s)
{
ChangeState(s);
}
}
*/