CharacterState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
CharacterStateMachine.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
NPCIdleState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
NPCMoveState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
NPCState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
PlayerIdleState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
PlayerMoveState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
PlayerRollState.cs
|
roll animation
|
2023-06-11 15:15:52 -07:00 |
PlayerState.cs
|
campfire wip 2
|
2023-06-10 22:15:55 -07:00 |