SupaLidlGame/Extensions/Node2DExtensions.cs

14 lines
312 B
C#

using Godot;
namespace SupaLidlGame.Extensions
{
public static class Node2DExtensions
{
public static void RayCast(this Node2D node, Vector2 ray)
{
//var spaceState = node.GetWorld2d().DirectSpaceState;
//var result = spaceState.IntersectRay();
}
}
}