Character
|
use Player.DesiredTarget
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2023-09-06 23:07:51 -07:00 |
Global
|
internally switch input methods; closes #11
|
2023-08-29 22:24:20 -07:00 |
Health
|
campfire wip
|
2023-06-06 18:39:23 -07:00 |
NPC
|
fixed doc thinker state
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2023-08-06 01:07:30 -07:00 |
Thinker
|
MethodName to nameof()
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2023-08-16 21:03:26 -07:00 |
Weapon
|
fixed char targets being locked
|
2023-08-10 23:08:41 -07:00 |
IState.cs
|
refactor file scoped namespace
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2023-06-03 18:21:46 -07:00 |
StateMachine.cs
|
clean up & some documentation
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2023-08-31 19:03:30 -07:00 |