27 lines
593 B
C#
27 lines
593 B
C#
using Godot;
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namespace SupaLidlGame.Extensions;
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public static class AnimationPlayerExtensions
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{
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public static bool TryPlay(this AnimationPlayer player, string name)
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{
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var hasAnimation = player.HasAnimation(name);
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if (hasAnimation)
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{
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player.Play(name);
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}
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return hasAnimation;
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}
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public static bool TryQueue(this AnimationPlayer player, string name)
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{
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var hasAnimation = player.HasAnimation(name);
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if (hasAnimation)
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{
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player.Queue(name);
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}
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return hasAnimation;
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}
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}
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