SupaLidlGame/SupaLidlGame.csproj

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XML

<Project Sdk="Godot.NET.Sdk/4.3.0-dev.3">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<PublishAOT>true</PublishAOT>
</PropertyGroup>
<ItemGroup>
<TrimmerRootAssembly Include="GodotSharp" />
<TrimmerRootAssembly Include="$(TargetName)" />
<Content Remove="UnitTests/**/*" />
<Compile Remove="UnitTests/**/*" />
<None Remove="UnitTests/**/*" />
<PackageReference Include="Firebelley.GodotUtilities" Version="4.0.4" />
</ItemGroup>
</Project>