SupaLidlGame/Utils/Save.cs

23 lines
404 B
C#

using Godot;
namespace SupaLidlGame.Utils;
public partial class Save : Resource
{
[Export]
public State.Global.Progression Progression { get; set; }
[Export]
public State.Global.MapState MapState { get; set; }
[Export]
public State.Global.Stats Stats { get; set; }
public Save()
{
Progression = new();
MapState = new();
Stats = new();
}
}