SupaLidlGame/State/Global/GlobalState.cs

14 lines
269 B
C#

using Godot;
namespace SupaLidlGame.State.Global;
public partial class GlobalState : Node
{
public Utils.World World { get; set; }
public Progression Progression { get; set; }
[Signal]
public delegate void SummonBossEventHandler(string bossName);
}