Character
|
handle unhandled input for `CharacterState`
|
2024-01-06 14:13:11 -08:00 |
Global
|
make resources global classes
|
2023-12-13 18:25:32 -08:00 |
Health
|
campfire wip
|
2023-06-06 18:39:23 -07:00 |
NPC
|
fixed doc thinker state
|
2023-08-06 01:07:30 -07:00 |
Thinker
|
return to original position by default
|
2023-12-23 22:36:09 -08:00 |
Weapon
|
cleanup
|
2023-09-10 17:51:55 -07:00 |
IState.cs
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
StateMachine.cs
|
clean up & some documentation
|
2023-08-31 19:03:30 -07:00 |