SupaLidlGame/UI
HumanoidSandvichDispenser b687b49e52
Implement all current work-in-progress features (#43)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface

* wip: new sprites

* Add new tileset

* wip: Redesign Depths of the Arena

* Change tiles

* Implement igniting bow arrows

* Add bow alt-fire ability

* Update Arena redesign

* Add Doc summon sounds

* Add inventory menu

* Add glow to effects

* Add some props to ArenaExterior

* Add alt fire to RangedIdleState

* Add keybinds for inventory menu

* Make arrows remain on fire if bow was set on fire

* Redesign Arena

* Add Sword effects and self knockback

* Update lighting effects

* Add wait/delay for Doc to exit when attacking

* Modify UI
2024-09-16 12:33:29 -07:00
..
Debug FPS counter 2024-01-02 17:04:12 -08:00
Inventory Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
PostProcessing change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
Themes Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Base.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
BossBar.cs fully reset boss on player death 2023-08-17 01:38:29 -07:00
BossBar.tscn dialog and intro state 2023-07-25 03:48:02 -07:00
DamageText.cs batching damage text 2023-08-15 23:05:39 -07:00
DamageText.tscn batching damage text 2023-08-15 23:05:39 -07:00
FloatingText.cs batching damage text 2023-08-15 23:05:39 -07:00
FloatingText.tscn batching damage text 2023-08-15 23:05:39 -07:00
HealthBar.cs move UI to its own autoload 2023-08-13 16:49:18 -07:00
HealthBar.tscn wip: doc lance 2023-07-23 23:39:20 -07:00
IModal.cs Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
LevelBar.cs leveling up 2023-09-03 17:42:32 -07:00
LevelBar.tscn leveling up 2023-09-03 17:42:32 -07:00
LocationDisplay.cs character now teleports to specified marker when switching maps 2023-08-15 19:52:15 -07:00
LocationDisplay.tscn Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
SceneTransition.cs more consistent scene transitions 2023-08-17 01:14:12 -07:00
SceneTransition.tscn Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
TargetTracer.cs target tracer transparency 2023-09-10 09:37:12 -07:00
TargetTracer.tscn target tracer transparency 2023-09-10 09:37:12 -07:00
UIController.cs Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00