| Debug | FPS counter | 2024-01-02 17:04:12 -08:00 | 
		
			
			
			
			
				| BossBar.cs | fully reset boss on player death | 2023-08-17 01:38:29 -07:00 | 
		
			
			
			
			
				| BossBar.tscn | dialog and intro state | 2023-07-25 03:48:02 -07:00 | 
		
			
			
			
			
				| DamageText.cs | batching damage text | 2023-08-15 23:05:39 -07:00 | 
		
			
			
			
			
				| DamageText.tscn | batching damage text | 2023-08-15 23:05:39 -07:00 | 
		
			
			
			
			
				| FloatingText.cs | batching damage text | 2023-08-15 23:05:39 -07:00 | 
		
			
			
			
			
				| FloatingText.tscn | batching damage text | 2023-08-15 23:05:39 -07:00 | 
		
			
			
			
			
				| HealthBar.cs | move UI to its own autoload | 2023-08-13 16:49:18 -07:00 | 
		
			
			
			
			
				| HealthBar.tscn | wip: doc lance | 2023-07-23 23:39:20 -07:00 | 
		
			
			
			
			
				| IModal.cs | Implement Vendor NPCs (#37) | 2024-06-04 22:12:01 -07:00 | 
		
			
			
			
			
				| LevelBar.cs | leveling up | 2023-09-03 17:42:32 -07:00 | 
		
			
			
			
			
				| LevelBar.tscn | leveling up | 2023-09-03 17:42:32 -07:00 | 
		
			
			
			
			
				| LocationDisplay.tscn | Implement Vendor NPCs (#37) | 2024-06-04 22:12:01 -07:00 | 
		
			
			
			
			
				| SceneTransition.cs | more consistent scene transitions | 2023-08-17 01:14:12 -07:00 | 
		
			
			
			
			
				| SceneTransition.tscn | Implement Vendor NPCs (#37) | 2024-06-04 22:12:01 -07:00 | 
		
			
			
			
			
				| TargetTracer.cs | target tracer transparency | 2023-09-10 09:37:12 -07:00 | 
		
			
			
			
			
				| TargetTracer.tscn | target tracer transparency | 2023-09-10 09:37:12 -07:00 |