increase sword knockback
parent
1cf47d18a9
commit
ffcfca95ee
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@ -346,7 +346,7 @@ NPCAnticipateTime = 0.4
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StateMachine = NodePath("State")
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Damage = 20.0
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UseTime = 0.4
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Knockback = 20.0
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Knockback = 64.0
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Anchor = NodePath("Anchor")
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[node name="State" type="Node" parent="." node_paths=PackedStringArray("InitialState")]
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