new forsen sprite

pull/3/head
HumanoidSandvichDispenser 2023-04-23 21:10:37 -07:00
parent abed26d13b
commit 30f49baaf2
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
8 changed files with 170 additions and 66 deletions

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Width:  |  Height:  |  Size: 990 B

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bej8thq7ruyty"
path="res://.godot/imported/forsen2.png-8301023a2bec675455049399a4141c47.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Sprites/Characters/forsen2.png"
dest_files=["res://.godot/imported/forsen2.png-8301023a2bec675455049399a4141c47.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -0,0 +1,49 @@
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@ -1,9 +1,9 @@
[gd_scene load_steps=25 format=3 uid="uid://ddcf6bfv212wj"]
[gd_scene load_steps=26 format=3 uid="uid://ddcf6bfv212wj"]
[ext_resource type="Script" path="res://Characters/Enemy.cs" id="1_2yopk"]
[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="1_fx1w5"]
[ext_resource type="Script" path="res://Characters/States/Machine.cs" id="3_k4ypw"]
[ext_resource type="Texture2D" uid="uid://dxymfduyrbuvx" path="res://Assets/Sprites/Characters/forsen.png" id="3_oxsgl"]
[ext_resource type="Texture2D" uid="uid://bej8thq7ruyty" path="res://Assets/Sprites/Characters/forsen2.png" id="3_ocaae"]
[ext_resource type="Script" path="res://Characters/States/NPCIdleState.cs" id="4_8r2qn"]
[ext_resource type="Script" path="res://Characters/States/NPCMoveState.cs" id="5_utogm"]
[ext_resource type="PackedScene" uid="uid://cjgxyhgcyvsv7" path="res://BoundingBoxes/Hurtbox.tscn" id="6_jo0cg"]
@ -16,42 +16,46 @@ shader = ExtResource("1_fx1w5")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="AtlasTexture" id="AtlasTexture_6d2tf"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_55yt4"]
atlas = ExtResource("3_ocaae")
region = Rect2(0, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_bdyma"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_xa1bi"]
atlas = ExtResource("3_ocaae")
region = Rect2(24, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_0dwbr"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_hiodl"]
atlas = ExtResource("3_ocaae")
region = Rect2(48, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_r7fn6"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_tok7d"]
atlas = ExtResource("3_ocaae")
region = Rect2(72, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_py8k0"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_dp8x6"]
atlas = ExtResource("3_ocaae")
region = Rect2(96, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_g3nb2"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_sglor"]
atlas = ExtResource("3_ocaae")
region = Rect2(120, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_jauql"]
atlas = ExtResource("3_oxsgl")
[sub_resource type="AtlasTexture" id="AtlasTexture_gb41o"]
atlas = ExtResource("3_ocaae")
region = Rect2(144, 0, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_4tm2b"]
[sub_resource type="AtlasTexture" id="AtlasTexture_bx6qq"]
atlas = ExtResource("3_ocaae")
region = Rect2(168, 0, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_6pejo"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_6d2tf")
"texture": SubResource("AtlasTexture_55yt4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bdyma")
"texture": SubResource("AtlasTexture_xa1bi")
}],
"loop": true,
"name": &"idle",
@ -59,19 +63,22 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_0dwbr")
"texture": SubResource("AtlasTexture_hiodl")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_r7fn6")
"texture": SubResource("AtlasTexture_tok7d")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_py8k0")
"texture": SubResource("AtlasTexture_dp8x6")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_g3nb2")
"texture": SubResource("AtlasTexture_sglor")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jauql")
"texture": SubResource("AtlasTexture_gb41o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bx6qq")
}],
"loop": true,
"name": &"move",
@ -82,7 +89,7 @@ animations = [{
size = Vector2(16, 8)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8lxmf"]
size = Vector2(16, 24)
size = Vector2(16, 18)
[sub_resource type="Animation" id="Animation_dxevc"]
resource_name = "Hurt"
@ -134,7 +141,8 @@ StateMachine = NodePath("StateMachine")
Faction = 2
[node name="Sprite" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_4tm2b")
use_parent_material = true
sprite_frames = SubResource("SpriteFrames_6pejo")
animation = &"move"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
@ -158,6 +166,7 @@ IdleState = NodePath("../Idle")
Faction = 2
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
position = Vector2(0, 4)
shape = SubResource("RectangleShape2D_8lxmf")
[node name="Inventory" type="Node2D" parent="."]

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=28 format=3 uid="uid://b2254pup8k161"]
[gd_scene load_steps=29 format=3 uid="uid://b2254pup8k161"]
[ext_resource type="Script" path="res://Characters/Player.cs" id="1_flygr"]
[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_ngsgt"]
[ext_resource type="Texture2D" uid="uid://dxymfduyrbuvx" path="res://Assets/Sprites/Characters/forsen.png" id="3_ig4hs"]
[ext_resource type="Script" path="res://Characters/States/Machine.cs" id="3_npkjp"]
[ext_resource type="Script" path="res://Characters/States/PlayerIdleState.cs" id="4_4k4mb"]
[ext_resource type="Texture2D" uid="uid://bej8thq7ruyty" path="res://Assets/Sprites/Characters/forsen2.png" id="4_5vird"]
[ext_resource type="PackedScene" uid="uid://cl56eadpklnbo" path="res://Utils/PlayerCamera.tscn" id="4_ym125"]
[ext_resource type="Script" path="res://Characters/States/PlayerMoveState.cs" id="5_tx5rw"]
[ext_resource type="Script" path="res://Characters/States/PlayerRollState.cs" id="6_6bgrj"]
@ -18,42 +18,46 @@ shader = ExtResource("2_ngsgt")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="AtlasTexture" id="AtlasTexture_us1ce"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_55yt4"]
atlas = ExtResource("4_5vird")
region = Rect2(0, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_hn4kf"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_xa1bi"]
atlas = ExtResource("4_5vird")
region = Rect2(24, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_wfbeq"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_hiodl"]
atlas = ExtResource("4_5vird")
region = Rect2(48, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_qlmwk"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_tok7d"]
atlas = ExtResource("4_5vird")
region = Rect2(72, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_l1vgu"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_dp8x6"]
atlas = ExtResource("4_5vird")
region = Rect2(96, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_ytlaa"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_sglor"]
atlas = ExtResource("4_5vird")
region = Rect2(120, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_1q30d"]
atlas = ExtResource("3_ig4hs")
[sub_resource type="AtlasTexture" id="AtlasTexture_gb41o"]
atlas = ExtResource("4_5vird")
region = Rect2(144, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_bx6qq"]
atlas = ExtResource("4_5vird")
region = Rect2(168, 0, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_2h7cf"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_us1ce")
"texture": SubResource("AtlasTexture_55yt4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hn4kf")
"texture": SubResource("AtlasTexture_xa1bi")
}],
"loop": true,
"name": &"idle",
@ -61,19 +65,22 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_wfbeq")
"texture": SubResource("AtlasTexture_hiodl")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qlmwk")
"texture": SubResource("AtlasTexture_tok7d")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_l1vgu")
"texture": SubResource("AtlasTexture_dp8x6")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ytlaa")
"texture": SubResource("AtlasTexture_sglor")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1q30d")
"texture": SubResource("AtlasTexture_gb41o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bx6qq")
}],
"loop": true,
"name": &"move",
@ -87,7 +94,7 @@ size = Vector2(16, 8)
font_size = 24
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cjk6b"]
size = Vector2(16, 24)
size = Vector2(11, 14)
[sub_resource type="Animation" id="Animation_dxevc"]
resource_name = "Hurt"
@ -146,7 +153,7 @@ position_smoothing_speed = 8.0
[node name="Sprite" type="AnimatedSprite2D" parent="."]
use_parent_material = true
sprite_frames = SubResource("SpriteFrames_2h7cf")
animation = &"idle"
animation = &"move"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 8)
@ -199,11 +206,13 @@ InventoryMap = {
}
[node name="Sword" parent="Inventory" instance=ExtResource("7_4rxuv")]
position = Vector2(0, 0)
[node name="Hurtbox" parent="." instance=ExtResource("9_avyu4")]
Faction = 1
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
position = Vector2(-0.5, 5)
shape = SubResource("RectangleShape2D_cjk6b")
[node name="FlashAnimation" type="AnimationPlayer" parent="."]

View File

@ -7,10 +7,6 @@
[ext_resource type="Texture2D" uid="uid://do1bui3bblkk7" path="res://Assets/Sprites/sword-swing.png" id="5_pywek"]
[ext_resource type="AudioStream" uid="uid://c4n7ioxpukdwi" path="res://Assets/Sounds/parry.wav" id="6_8nxjm"]
[sub_resource type="Gradient" id="Gradient_jjxq2"]
offsets = PackedFloat32Array(0, 0.945312)
colors = PackedColorArray(1, 1, 1, 1, 0.687215, 0.687215, 0.687215, 0)
[sub_resource type="Curve" id="Curve_4cxtp"]
_data = [Vector2(0.00687286, 1), 0.0, 0.0, 0, 0, Vector2(0.879725, 0.190909), -2.93145, -2.93145, 0, 0, Vector2(1, 0.0454545), 0.0483926, 0.0, 0, 0]
point_count = 3
@ -19,6 +15,10 @@ point_count = 3
offsets = PackedFloat32Array(0.835938, 0.992188)
colors = PackedColorArray(1, 1, 1, 0.498039, 1, 1, 1, 0)
[sub_resource type="Gradient" id="Gradient_jjxq2"]
offsets = PackedFloat32Array(0, 0.945312)
colors = PackedColorArray(1, 1, 1, 1, 0.687215, 0.687215, 0.687215, 0)
[sub_resource type="Animation" id="Animation_b7327"]
length = 0.001
tracks/0/type = "value"
@ -302,7 +302,7 @@ position = Vector2(2, 0)
script = ExtResource("1_mlo73")
Hitbox = NodePath("Hitbox")
AnimationPlayer = NodePath("AnimationPlayer")
ParryParticles = NodePath("Anchor/Sprite2D/ParryParticles")
ParryParticles = NodePath("Anchor/Node2D/Sprite2D/ParryParticles")
Damage = 20.0
UseTime = 0.5
Knockback = 20.0
@ -311,12 +311,22 @@ Knockback = 20.0
y_sort_enabled = true
rotation = -0.610865
[node name="Sprite2D" type="Sprite2D" parent="Anchor"]
[node name="Trail" parent="Anchor" node_paths=PackedStringArray("Tracking") instance=ExtResource("4_pt6lq")]
position = Vector2(2.40734, -0.55655)
rotation = 0.945464
width_curve = SubResource("Curve_4cxtp")
gradient = SubResource("Gradient_2ablm")
Tracking = NodePath("../Node2D/Sprite2D")
[node name="Node2D" type="Node2D" parent="Anchor"]
position = Vector2(0, -4)
[node name="Sprite2D" type="Sprite2D" parent="Anchor/Node2D"]
y_sort_enabled = true
position = Vector2(0, -10)
position = Vector2(-1.19209e-07, -10)
texture = ExtResource("2_rnfo4")
[node name="ParryParticles" type="CPUParticles2D" parent="Anchor/Sprite2D"]
[node name="ParryParticles" type="CPUParticles2D" parent="Anchor/Node2D/Sprite2D"]
position = Vector2(-0.221825, -3.12132)
rotation = 0.785398
emitting = false
@ -333,13 +343,6 @@ initial_velocity_min = 8.0
initial_velocity_max = 64.0
color_ramp = SubResource("Gradient_jjxq2")
[node name="Trail" parent="Anchor" node_paths=PackedStringArray("Tracking") instance=ExtResource("4_pt6lq")]
position = Vector2(2.40734, -0.55655)
rotation = 0.945464
width_curve = SubResource("Curve_4cxtp")
gradient = SubResource("Gradient_2ablm")
Tracking = NodePath("../Sprite2D")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_tao4k")