SupaLidlGame/Items/ShopEntry.cs

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2024-05-30 22:07:37 -07:00
using Godot;
namespace SupaLidlGame.Items;
[GlobalClass]
public partial class ShopEntry : Resource
{
public ShopEntry() : base()
{
}
public ShopEntry(ItemMetadata item) : base()
{
Item = item;
}
[Export]
public ItemMetadata Item { get; set; }
[Export]
public string MapStateCondition { get; set; }
}