SupaLidlGame/Extensions/Node2DExtensions.cs

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C#
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2022-11-27 19:37:16 -08:00
using Godot;
namespace SupaLidlGame.Extensions
{
public static class Node2DExtensions
{
public static void RayCast(this Node2D node, Vector2 ray)
{
//var spaceState = node.GetWorld2d().DirectSpaceState;
//var result = spaceState.IntersectRay();
}
}
}